My manager has recently asked me to fill in for UI/UX design on my team.<p>Like most programmers, my design has a tendency to be very functional and not so pretty. I feel I have a decent eye when it comes to actually implementing designs and I am decent at suggesting changes that improve the design and flow of a given page or design.<p>What I feel I'm lacking is the creativity to actually <i>start</i> designs. I tend to focus too much on the technical side (which, in my defense, has been my job for the last 5+ years) and not so much on the user facing design.
I'm guessing I just need practice and I'll be able to learn, but as I said, the starting point is my biggest hurdle at this point.<p>I'm wondering if anyone has some suggestions for overcoming this? Resources, tips, stories, etc?
I'm a front-end developer who studied graphic design. A very important part of UX is app flow and navigating users through your interface in a seamless, graceful way.<p>When I was studying UI/UX something that helped me a lot was reading Google Material guidelines. Even if you're not using a Material UI library (like @angular/material), the guideline thoroughly explains what a good UI/UX should feel like, look like, and work.<p>Some links:
- <a href="https://material.io/design/" rel="nofollow">https://material.io/design/</a>
- <a href="https://www.usability.gov/about-us/index.html" rel="nofollow">https://www.usability.gov/about-us/index.html</a> (this is more for government websites, but still a good source of information)
- <a href="https://medium.com/@fluidui" rel="nofollow">https://medium.com/@fluidui</a> (FluidUI is an online tool for creating user stories and design prototypes, in their Medium blog they have a vast list of resources and detailed information.
- <a href="https://theblog.adobe.com/4-golden-rules-ui-design/" rel="nofollow">https://theblog.adobe.com/4-golden-rules-ui-design/</a> (very good read)<p>Hope this helps.<p>Cheers.