Found this cool project (not mine) that uses butterflow for applying motion interpolation to Himawari-8 satellite images: <a href="https://github.com/dandelany/animate-earth" rel="nofollow">https://github.com/dandelany/animate-earth</a><p>The final results look really nice <a href="https://www.youtube.com/channel/UC6Mlo4zfmEITcNoCpBKfEfg/playlists" rel="nofollow">https://www.youtube.com/channel/UC6Mlo4zfmEITcNoCpBKfEfg/pla...</a>
This looks really cool to this casual observer. It actually uses optical flow to interpolate frames. The slow-motion demos are very impressive.<p>Is this the first open source software that uses this approach? I found a masters' thesis project, but it doesn't appear to be maintained.<p>Does anyone know if this is how slow-motion works on iphone cameras?
Did anyone try this on hand-drawn animation? How does it look? I'm not optimistic, since usually processes made for live-motion don't work that well, but going from e.g. 8 or 12 FPS to 24 FPS with no manual work would be just amazing.
Stumbled across it in 2017 and created this experiment,
<a href="https://twitter.com/dsvensson/status/1097072994478944256" rel="nofollow">https://twitter.com/dsvensson/status/1097072994478944256</a>
Butterflow quit working for me on 2 different machines after upgrading ffmpeg to 4.1. I've seen similar reports elsewhere. Did anybody get it working with a fresh install using all updated libraries?
Would be cool if this can be integrated with mpv, I tried SVP but integration is a bit awkward when you just want to chill.<p>That said SVP is nice for 30 fps youtube videos on slower connections or just videos without a high-quality 60hz source... even without svp videos look significantly nicer in mpv than in chrome on youtube.
How does the output compare to running a video with mpv and vapoursynth to increase the frame rate? e.g., this recipe: <a href="https://gist.github.com/phiresky/4bfcfbbd05b3c2ed8645" rel="nofollow">https://gist.github.com/phiresky/4bfcfbbd05b3c2ed8645</a>