"
Step 1<p>Write a program to play the game Snake<p>Step 2<p>Deploy using whatever technology you like<p>Step 3<p>Battle other snakes and compete in arenas!<p>"<p>Sounds cool, that title make it sound like yet another worms.io clone, but this is programmatic gaming - I feel the title should include that, or "make a snake bot to battle in a classic 'snake' arena".
Looks very cool!<p>I have a question - with AI nowadays that can dominate pretty much any board game - is there any hope for anyone 'hand coding' a strategy here against someone who just trains an AI model.<p>How does the problem space change in a game such as this where it may be 1v8 opponents vs a 1v1 game such as chess I wonder
Does anyone have a list of competitive programming challenges like this? Specifically where you're programming a board game against other algorithms. Googling "competitive programming challenges" doesn't yield a lot of good results.<p>I'm aware of <a href="http://fruitbots.org/" rel="nofollow">http://fruitbots.org/</a>, which I had a lot of fun with.
> Battlesnake Tournament March 2, 2019 || Victoria Conference Centre<p>What continent is this in? From the sound of things it's in a Commonwealth country but that really doesn't narrow it down much ;)
Dunno if anyone still play/remember this version.<p><a href="http://www.hacker.org/worm/" rel="nofollow">http://www.hacker.org/worm/</a>