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Curv: A language for making art using mathematics

152 pointsby bibyteabout 6 years ago

12 comments

robert_tweedabout 6 years ago
I&#x27;ve been meaning to spend some time learn Processing[1] for ages, and would be interested to know how this compares.<p>[1] <a href="https:&#x2F;&#x2F;processing.org&#x2F;" rel="nofollow">https:&#x2F;&#x2F;processing.org&#x2F;</a>
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eigenspaceabout 6 years ago
This is a neat idea, but if I&#x27;m being honest I find the graphics shown in the readme pretty ugly and evokes memories of bad computer graphics from the &#x27;90s &#x2F; early 2000s textbooks
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fros1yabout 6 years ago
Interesting. Seems a lot like <a href="https:&#x2F;&#x2F;libfive.com&#x2F;studio&#x2F;" rel="nofollow">https:&#x2F;&#x2F;libfive.com&#x2F;studio&#x2F;</a>, which lets you implement the shapes in Guile Scheme.
klhugoabout 6 years ago
That is amazing. Do you have more samples somewhere? Would be nice to see a &quot;gallery&quot; filled with these art work!
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pbhjpbhjabout 6 years ago
&gt;An AMD GPU, using the AMDGPU-PRO (closed source) driver, which is only officially supported on Ubuntu LTS, Red Hat EL (not Fedora), and SUSE. Unfortunately, the open source AMD driver (based on Mesa) is too buggy to work with Curv right now. Your choice of Linux distro is very restricted with AMD.<p>This is interesting, I use AMDGPU, when I tried PRO I got no greater performance in benchmarks. I&#x27;m using one of the unstable ppas (oibaf) and haven&#x27;t had stability problems. I guess this sort of software perhaps pushes the envelope and reveals instabilities.<p>Will have to give it a try.
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apples_orangesabout 6 years ago
Off topic, but for some reason this made me think of a vegetable that I just had for lunch: <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Romanesco_broccoli" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Romanesco_broccoli</a> Art by nature with mathematical precision.
kowdermeisterabout 6 years ago
I&#x27;d really like to see a bunch of images &#x2F; live 3d models generated with it before investing time to even try it.<p>Website: <a href="http:&#x2F;&#x2F;www.curv3d.org&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.curv3d.org&#x2F;</a>
jhnclsabout 6 years ago
When contemplating beautiful mathematical inspired digital artistry, it is hard to ignore Jos Leys&#x27;s exciting pages [0].<p>[0] <a href="http:&#x2F;&#x2F;www.josleys.com" rel="nofollow">http:&#x2F;&#x2F;www.josleys.com</a>
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iamgopalabout 6 years ago
To the people who have experience with it, can it be used for solid modelling ? Since it supports export to popular format, it would be nice to use it for solid modelling also.
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TeddyDDabout 6 years ago
It seems to be similar to Context Free Art [1]<p>[1]: <a href="https:&#x2F;&#x2F;www.contextfreeart.org&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.contextfreeart.org&#x2F;</a>
ionforceabout 6 years ago
&gt; dynamically typed, pure functional programming language<p>Why dynamically typed!!!
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auggieroseabout 6 years ago
Sounds very cool. On Mac though you should probably migrate to Metal instead of OpenGL at some point.