I once wrote a self learning AI to play Lines of Action.<p>Due to an incorrectly placed minus sign it got worse at the game over subsequent generations.<p>After 1000 generations I couldn't even make a forced win against it so wily was it at avoiding success
I love alternate rulesets and obscure games but this doesn't look that interesting to me.<p>It may be because most games are about dominance or resource building and ownership, or capture; this is about grouping. In such it doesn't appeal to any "real world" experience I have had and I feel disconnected from it.