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Walking Away from the Product I Spent a Year Building

494 pointsby rwallingabout 6 years ago

55 comments

trustfundbabyabout 6 years ago
I read this, and all through the article I kept waiting for the part where the author would talk about his own experience using his own product.<p>What I&#x27;m getting at is that, its really difficult to get people to love something you build unless you love it yourself, Seth Godin touches on this in his book &quot;This is Marketing&quot;<p>I like the data driven approach to product development, but sometimes passion trumps data, if you build something you yourself cannot live without, it&#x27;s much easier to slowly win people over to your way of thinking.<p>And if you say to me &quot;well he was the only one working on it&quot;, then my answer to you is like that punchline in the Famous &quot;Coming to America&quot; skit ...<p>&quot;aha!&quot;<p>It is infinitely better to work on problems that you have a firsthand understanding of&#x2F;experience with otherwise you&#x27;re always going to be depending on others for product insight, which is not terrible, but much much harder than when those insights come from you directly.
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danvoellabout 6 years ago
&quot;The gist is that it’s tough to get unbiased feedback during customer validation.&quot; - I wish this was taught along with lean startup content. Too many times I have heard founders say they validated the idea when all they have done is gotten biased feedback while asking self-fulfilling questions.
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_hardwaregeekabout 6 years ago
The Paul Graham essay on start up ideas comes to mind [1]. Everybody kinda wanted this product but they didn&#x27;t <i>need</i> the product. This paragraph sums it up:<p>&gt; The danger of an idea like this is that when you run it by your friends with pets, they don&#x27;t say &quot;I would never use this.&quot; They say &quot;Yeah, maybe I could see using something like that.&quot; Even when the startup launches, it will sound plausible to a lot of people. They don&#x27;t want to use it themselves, at least not right now, but they could imagine other people wanting it. Sum that reaction across the entire population, and you have zero users.<p>Granted, it&#x27;s not like I possess a magical &quot;good startup ideas&quot; power. And I don&#x27;t have a successful startup under my belt. But still, I find it curious that many people haven&#x27;t read this essay.<p>[1] <a href="http:&#x2F;&#x2F;www.paulgraham.com&#x2F;startupideas.html" rel="nofollow">http:&#x2F;&#x2F;www.paulgraham.com&#x2F;startupideas.html</a>
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BrentOzarabout 6 years ago
Slack has a staying power that the author didn&#x27;t catch: once you&#x27;ve got all kinds of apps reporting data directly into Slack, and all kinds of rooms set up for specific data purposes, it&#x27;s even more sticky than email.<p>Before a Slack-using company would switch, the competitor would need to support many&#x2F;most&#x2F;all of the integrations that the company is using. You&#x27;ve really only got two chances to win Slack&#x27;s customers: the point before they seriously adopt Slack, and the point in the future where Slack does something stupid like jack prices way up or suffer a serious breach.
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ErikAugustabout 6 years ago
&quot;Every large team I spoke to had an exceptionally high bar and was unwilling to entertain Level until it was significantly more “mature.”&quot;<p>They all made the right decision, as it folded only a couple months later.
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drchiuabout 6 years ago
Level is a pretty well designed product. Tried it briefly and I really did like it. My team was already using other communication tools (not Slack, but email and other options) and using Level might have become an eventuality if I or someone else on my team pushed for it harder.<p>That said, as someone who also creates and launch products, I think it&#x27;s hard to MVP into a space like this. It&#x27;s better to wedge yourself into some aspect of that space and eventually branch out once you have a paying user base that already likes your product.<p>Good luck on your next endeavour.
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gscottabout 6 years ago
I built and ran a groupware&#x2F;crm system from 2001 to 2009. But didn&#x27;t get the traction I needed and couldn&#x27;t afford the co-located hosting any longer. I spent 3 years developing it full-time myself and very part time on it the rest of the time. While also supporting a wife and two kids.<p>I moved it to very cheap hosting, told everyone it was closing, but then never closed it but didn&#x27;t accept new signups. Checking now there is still a little usage in 2019 (although the majority of usage stopped in 2016).<p>It costs me $20 to keep alive, using GoDaddy. It was $14 a month but GoDaddy keeps raising their hosting price with no notification.<p>Eventually I will re-design the UI to Boostrap to make it modern and relaunch it.<p>What I am trying to say is if you made something nice that you like, you can keep it alive and work on it sometime in the future. You never know when Slack is going to bought out and then eventually die. You could be the DuckDuckGo to Google but for Slack. If you had a million dollar marketing budget things would be different.
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pkalerabout 6 years ago
I&#x27;ve been listening to The Art of Product podcast since the start and Level really didn&#x27;t make sense to me as a solution even though I understood the problem.<p>Most issues are around context and focus when moving from an individual contributor to a lead. If a programmer I&#x27;m leading doesn&#x27;t implement a feature in a way that I expect it is because the context that is in my brain hasn&#x27;t been transferred to the programmer&#x27;s brain. If a feature isn&#x27;t being worked on then I having communicated focus and priority.<p>A solution would focus on revealing context and focus by:<p>1) Deeply integrating with Slack, JIRA, Github, etc. The tools that we already use. A new product can&#x27;t be a silo.<p>2) Mobile or GTFO. Leads are in meetings, on airplanes, in transit, etc.
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brainpoolabout 6 years ago
My take is that this was a case of hubris. Can happen to the best of us. Where it really derailed was here:<p>“Others were not decision makers, so I had to take their feedback with a grain of salt.”<p>Most users of this kind of product are not decision makers, at least when it comes to selecting the product. But they are the ones that have to use it and their opinions are critically important.
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dreamgtabout 6 years ago
Sorry but the outcome seemed obvious from the get go. Of course you weren’t going to be able to single handedly replace a platform like slack, while improving upon the pitfalls it’s creating in cross-team communication. The insight into your experience is great, but it’s really the type of thought that is born and dead within a few minutes of most developers minds. Especially when we think of the effort and consequences of such an endeavor.
ddebernardyabout 6 years ago
&gt; “Ugh, Slack distracts me so often. You’re right; everything feels urgent even when it’s not. I’m super interested in what you’re building here. We’re pretty open to change at my company – I don’t see switching being too big of a deal.”<p>This is such a common mistake. When doing customer development, do NOT stick to asking &quot;would this be of general interest to you?&quot;. In fact, you can get away with not asking this at all. Instead ask: &quot;how much would you pay for this?&quot; And if you like the price tag, also throw in: &quot;can we set a date to sign next week&#x2F;month&#x2F;quarter?&quot;
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dangeroabout 6 years ago
I have a lot of similar thoughts about Slack and also had the idea to go head to head with it a couple of years ago. I partnered with a PHD researcher who had expertise in the area of focus.<p>Before I started building I launched a paid sales campaign to see if people would be interested with a mocked up website looking like we already had the product. I had a lot of website visitors, but nobody signed up for a demo. Not one person. At that point I realized that whether or not the product was a good idea, I didn&#x27;t know how to sell it, so I ditched the idea, deleted the test website and moved on.
harrisreynoldsabout 6 years ago
I recently had to do this with <a href="https:&#x2F;&#x2F;chart.ly" rel="nofollow">https:&#x2F;&#x2F;chart.ly</a>. We&#x27;ve had great success doing data visualization service projects, but building a product in this space just became untenable due to the market&#x27;s maturity and my teams lack of resources.<p>Better to cut the cord than keep kidding yourself. Thanks for sharing!!
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yingw787about 6 years ago
I think for things like business chat, since the purchasers of the product are different from the users, and not completely aligned with them 1:1, VC-backed companies with the connections and credibility to said stakeholders may have a much easier go at getting paid users. You can also trade profitability for growth, which is something bootstrapping precludes.<p>P.S. I read @rwalling&#x27;s &quot;Start Small, Stay Small&quot; a few months back, and it was a phenomenal read. Highly recommend.
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jessmartinabout 6 years ago
Great post, Derrick!<p>I learned almost precisely the same lesson in the same way over the same amount of time (a year) a few years back.<p>It was _incredibly_ helpful to have those insights going into my next startup, and I approached customer development entirely differently.<p>Lessons learned can be quickly applied!
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woohoo7676about 6 years ago
Great post - it really resonated with me, having personally tried to do an overambitious startup that failed with a small budget. I agree with you that doing a &#x27;lifestyle business&#x27; and getting to really zero in on a niche group&#x27;s needs is an ideal area to be.<p>Thanks for sharing, and hope you find what you&#x27;re looking for in your next venture (and keep sharing details!).
verttiiabout 6 years ago
On a more abstract level I feel he was trying to enable&#x2F;enhance deep work, just this particular implementation didn&#x27;t fly the way he expected it to. Instead of targeting people who are somewhat annoyed by slack and the like I believe the whole value proposal should be more along the lines of promoting the concept and benefits of deep work.<p>I&#x27;ve actually been following Derrick and the development of level on GitHub. The code is open source. It&#x27;s remarkably well engineered and I use it as a source of reference for my own codebases.<p>So while probably unintentional, he&#x27;s already helped others by building it.
jv22222about 6 years ago
Original post about &quot;The Madness&quot;<p><a href="http:&#x2F;&#x2F;justinvincent.com&#x2F;page&#x2F;951&#x2F;the-madness-the-all-consuming-obsession-of-new-projects" rel="nofollow">http:&#x2F;&#x2F;justinvincent.com&#x2F;page&#x2F;951&#x2F;the-madness-the-all-consum...</a>
nathan-ioabout 6 years ago
&quot;It is not the function of the artist to be the critic. The winnowing out, the deciding what is good from what is bad, comes later. That is a community process. The community decides what is good and bad art. But the individual should pour this forth.&quot; - Terence McKenna<p>What I take from this as an entrepreneur is: Have a vision and bring it into the world. The market response, and the financial outcome, are irrelevant.<p>If you disagree, it&#x27;s probably because you feel that the ultimate goal of entrepreneurship is wealth. I used to believe this myself, and I can certainly understand the perspective of those who do.<p>As for the article, this line is pretty telling:<p>&gt; make a bold statement about the problem (without too many specifics about the solution) and gather email addresses of people who wanted to join the movement<p>This particular journey seemed a lot more &quot;tell me what to build and how to make money from it&quot; than &quot;here is my vision,&quot; and there&#x27;s already some grandiose idea of a &quot;movement&quot; before even some vague outline of an actual solution&#x2F;product have been conceived.<p>There&#x27;s also a strong whiff of the toxic &quot;fail fast&quot; mentality. Oftentimes, tremendous persistence and radical care are the difference between success and failure. I shudder to think how many fantastic products have died under this type of thinking, when the real issue was some deficiency in execution, positioning, etc.<p>I say this in part because a year is not much of a sacrifice, at least from the perspective of an entrepreneur, and especially when you have the financial runway to do it. Any sane person would probably disagree, but it&#x27;s neither the job nor the nature of founders to be sane.
fourseventyabout 6 years ago
It seems like one of the main problems is that their target market was too large, and they were directly competing with slack which dominates that market. A better approach might have been to target a more niche market in the business communication tool space, and be the best tool in that space, before broadening to the wider market.
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lowiiabout 6 years ago
The way I see it, it&#x27;s not that people don&#x27;t like Slack, it&#x27;s that people don&#x27;t like online chatting in general as the official way of communicating inside a company. I don&#x27;t think that the solution to that problem could ever be another chatting tool.
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jchookabout 6 years ago
Thank you sincerely for not contributing energy to realtime chat, FOMO, and the &quot;constant inbox&quot;.<p>I personally find amazing productivity when I turn my phone to DND (helps with robocalls too) and quit all chat apps. On most phones you can configure who can call you in DND.
yixiangabout 6 years ago
&gt; I spent the next six weeks building. By that point, my customers were loving the product – even my largest customer that started out highly skeptical of the paradigm. Everyone who had converted so far applauded the user experience and agreed Level was a beautiful product.<p>I wonder why they switched to Level and loved it when most were fine with Slack. Is it because they were fans, or do they have some real pain that drive them to action? Maybe the author accidentally hit a niche?<p>If it&#x27;s me, I&#x27;d find that out before giving up. So most people are fine with what they have and won&#x27;t switch, so what? Isn&#x27;t that to be expected? Aren&#x27;t you supposed to find some earlier adopters and grow from there?
robodaleabout 6 years ago
I walked away from mine only after 8 years. It was difficult realizing it had to go. Taking something that was a part of your life for so long out behind the metaphorical barn with a rifle is tough...
tomxorabout 6 years ago
&gt; If people were ravenous for a solution, why weren’t most people even attempting to pilot Level?<p>This is _not_ purely the &quot;everyone is lying&quot; problem, i.e everyones lack of ability to quantify the actual importance of a problem... The original questions were deceptive to both parties because they are unwittingly framed with the assumption that a &quot;solution&quot; in the form of a product or technology is a _valid_ form of solution.<p>Not all problems deserve or need technical solutions, but the subjects are denied the opportunity to consider this aspect. If you identify a problem everyone will likely agree it exists, which is useless, this doesn&#x27;t qualify it for a solution let alone a solution in the form of a product.<p>I&#x27;m not very trusting of market research, but if I had to, i&#x27;d try to make this possibility intuitively clear by offering alternatives for comparison e.g: Do you think problem x would be better solved by a workplace policy or a technical solution &#x2F; product?
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sam0x17about 6 years ago
I mean I&#x27;ve done this with things I spent 3-4 years building :&#x2F;
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JabavuAdamsabout 6 years ago
I would assume that switching team tooling would have a social credit cost&#x2F;risk. Didn&#x27;t see that mentioned in the article. People don&#x27;t want to appear incompetent if the new thing doesn&#x27;t work out. It has to be really good. Maybe it has to have a certain momentum on personal projects...
andrewstuartabout 6 years ago
I think product development takes a bit of madness - a leap of faith, something that you believe that others don&#x27;t ...... yet.<p>I don&#x27;t think any amount of asking people what they want is a replacement for building something and putting it in front of people - only then do you get a true reaction.
nbrempelabout 6 years ago
If you like the idea of Slack alternative that promotes focus and reduces distractions, I recommend looking at <a href="https:&#x2F;&#x2F;twist.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;twist.com&#x2F;</a>.<p>I used it briefly and really liked it. It&#x27;s created by the same team that makes Todoist.
rolleiflexabout 6 years ago
I work on something that would be a competitor to Level, so I&#x27;m sad to hear this, not only because of market viability, but also because I share the belief in Slack being anathema to any sort of focused work. There&#x27;s a lot to unpack here, but briefly:<p>— The amount of effort, design expectation and polish everyone expects from a product is exponentially increasing. &#x27;I&#x27;m one guy, Google is 75,000 people&#x27; is no longer a valid argument. Arguably it never was, but especially now you cannot ship a product that does not do what it says it will do to a very high degree. That effectively makes for longer product development processes and probably makes bootstrapped competitors to Slack unviable. At least, this was the logic I ended up going for institutional venture capital: it buys me the time to make it <i>work</i>.<p>— Non-real-time communication is useful when the team size grows above a certain point, however when that happens the companies grow and have higher expectations of their tools. So this market is an interesting one in that it largely forbids scrappy, <i>just-alpha-don&#x27;t-mind-me</i> kind of products. Trying to sell to smaller (less than 5 people) startups will fail since they do not <i>yet</i> have a problem with Slack, and anything above, companies get increasingly desperate, however, the tool space rapidly diminishes as companies grow.<p>— This sort of non-real-time communication requires a lot of trust in other people in your company, in that they will see and eventually respond. In real-time, you can know if somebody hasn&#x27;t responded in a few minutes. Your delay risk from a single question moves from a few minutes to a few hours, to a day, or larger if your team is distributed across the planet. It requires a certain type of team with this kind of trust to make it work. It&#x27;s a cultural issue as much as a tools issue, and a good designer not only builds the tools to make things work, but also builds them in a way that they <i>shape the team culture</i> so that the tool can work. In our specific case, our main goal is to make your team a more trusting, more efficient one, not just to make you focus by reducing notifications spam.<p>— Derrick is a bit of a known person, with a podcast and all, and I think in this case it worked against him somewhat. He mentions receiving interest from his fans, this (fans of your personality) is an audience that converts especially poorly.<p>— Slack is a complex tool serving a variety of needs, so it is very hard to replace it without being Slack - and if you try that, you&#x27;ll end up with just an inferior copy. However, what one can do is to handle a subset of tasks it does better than it. However, even this will take multiple years for a team that has no runway problems because of the expectation of polish mentioned above.<p>— &quot;Everyone is lying&quot;, as a designer, I do take a bit of an issue with that: it&#x27;s not that everyone is lying, but that everyone has different incentives. And when you&#x27;re a known person, those incentives align with keeping you happy, so that you&#x27;d become their acquaintance for potential use in the future. This is not conscious, this is just human nature. This happens even when you are just a nice person that they don&#x27;t know. Empathy from your users is a powerful thing. It is also your enemy.<p>They are not lying to you. They want you to be happy. I won&#x27;t blame users for that. It is your (our &#x2F; mine &#x2F; other designers&#x27;) job to counteract that.<p>I have a lot more, but I&#x27;ll leave it here since this is already too long because I think about these all day every day. If you think this is interesting, though, happy to chat. (Email in my profile.) We&#x27;re launching pilots in a few weeks. The core idea, I like to say, is that Slack is a <i>marketer</i>’s idea of what a good comms tool should be, while Aether Pro is an <i>engineer</i>’s.
ErikAugustabout 6 years ago
The buyers of a Slack for an enterprise organization wouldn&#x27;t be developers doing &quot;Deep Work&quot;. The buyers would be executives and managers, ie: the people pushing the content that causes the annoying notifications, anyway.
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m0zgabout 6 years ago
IMO there&#x27;s a ton of untapped potential in good old email still, with chat being last resort when realtime response is really necessary. There were a few startups years ago that tried to tackle some of the warts of email UX (e.g. Xobni) but nothing came of it it looks like.<p>Slack is cancer. I&#x27;m working with a client right now that uses Slack, and I bill every single minute I have to spend on Slack, so I know exactly how much time is wasted there. It&#x27;s an open invitation to just shoot wind all day never accomplishing anything, which is, unsurprisingly, how people use it, mostly. Especially people who get paid a fixed salary.
pier25about 6 years ago
Great read.<p>The thing is Slack wouldn&#x27;t be as successful as it is without some merits. I think understanding why it is so successful could be a very interesting exercise for anyone wanting to get into that market.<p>We actually have the opposite problem where I work. We have Slack and only a handful of people out of 50 use it regularly, all of which are remote devs such as myself. The only communication that works is face to face meetings or casual corridor conversations, so remote people are basically excluded from everything that happens. Email is generally useless too. Writing skills are not abundant here, when the emails do get answered.
z3t4about 6 years ago
The problem is that a product like Slack does not wear down, you do not have to replace it every second year, so there&#x27;s no good opportunity for a competitor to sell a replacement product. It either have to be an order of magnitude better, or you have to sell it as an alternative, not a replacement, to customers that not already have their needs fulfilled. So when people search for a team chat product, first you need to make sure people know that your product is an option, but not only that you need a very good explanation of why they should pick your product and not the most popular one.
tardo99about 6 years ago
I&#x27;m not sure I understand the business model Derrick was pursuing, but the objective seems very interesting. Maybe instead of shutting it down he should consider pivoting Level to a FOSS approach modeled on something like lichess. Maybe a set of early adopter companies would be interested in joining in to help build and support the product. There would obviously be less or maybe no immediate financial incentive in it for him, but he would be continuing with a very constructive aim. In my experience, that kind of involvement in a growing project usually pays dividends, one way or another.
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catchmeifyoucanabout 6 years ago
It&#x27;s good to see that the author had early feedback and performed interviews. However, looking at an early post at the interview methodology, it seemed like there was the lack of validation around the product. The author successfully validated the problem, but not necessarily what he wants to build. A good read is the &quot;Customer Driven Playbook&quot; - which details a hypothesis driven model in product development to get more measurable outcomes. I think he should keep at it - but set more specific outcomes and look at smaller sets of things to improve within the larger space.
brokenkebababout 6 years ago
I dislike immediacy of chats, so one may imagine I&#x27;m the perfect match for the product. But no, for people like me, I think, email works just fine. Level.app webpage says about its alleged superiority above Slack which looks a lot like returning back to good old email traditions (inbox, which you can check when you like, no presence status etc.) Fine, but... er, I already have it, as well as a variety of trusted tools, and everything based on the open protocols. So maybe the guy was solving the wrong problem all the time.
tomcamabout 6 years ago
Powerfully familiar. I have learned similar lessons. In my mind “The Mom Test” is the most important business book for high-tech entrepreneurs, and I wish it existed a few years before it was released.
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some1elseabout 6 years ago
&gt; An engineer at Stripe told me about their careful balance of email, forums, and Slack. They recognize that Slack is not suitable for meaningful conversations, so they automatically delete chat messages older than a few weeks to discourage relying on it for long-term archival. In retrospectives, team members often reflect on whether they chose the right medium (email, chat, or forum) for various conversations.<p>This is bad news for Slack&#x27;s freemium economics. I&#x27;m going to recommend we don&#x27;t upgrade with this in mind.
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madebysquaresabout 6 years ago
I&#x27;ve never heard of this product before, but it definitely does sound interesting. I know exactly how hard it is to get a small &#x2F; medium sized company to switch to a new product, its definitely not easy.<p>That aside, I wish Slack was more customizable (or open to allowing some customization) that would enable it to function more like what Derrick was trying to accomplish with Level. That would be the best of both worlds.
fuddleabout 6 years ago
Why is there no screenshots of the level app on the homepage or Github page? A picture of the app would help me decide whether I want to use it.
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GordonSabout 6 years ago
This was a really interesting read - it&#x27;s so difficult to walk away from something you&#x27;ve put heart and soul into for so long.<p>This also sounded familiar:<p>&quot;The gist is that it’s tough to get unbiased feedback during customer validation. I already knew this to be correct, but I underestimated to the degree to which everyone lies&quot;<p>Has anyone found effective strategies for getting honest customer feedback?
theyinwhyabout 6 years ago
I walked away from a product I spent 10 years building. My advice: don&#x27;t look back. It&#x27;s easier and more profitable this way.
sonecaabout 6 years ago
As a listener of the Art of Product podcast I am a little sad with this announcement. But rationally I don&#x27;t think I should be. The founder was very aware and honest about the challenges of his product; and this decision, at this time, seems very mature and right.<p>Good luck on your next endeavor, which, I guess, will be a developers&#x27;tool :)
chambo622about 6 years ago
Great read, and also a strong bull case for Slack no matter how unbearable it gets at any significantly large organization.
carlsborgabout 6 years ago
Very hard to do front end build out and UI tweaks and backend and product planning and customer development as a one man shop. Consider finding a motivated offshore dev to hand over the non-core bits and pieces - the net time it frees up can be dramatic, speaking from experience.
yashapabout 6 years ago
Great article. Thought the author sounded really bright, practical, mature, customer focused and motivated, did a lot right. Seems like someone I’d love to found a company with. But the simple truth is startups are hard, most of them fail even if you get a tonne of things right.
Aeolunabout 6 years ago
I’m a bit sad. I couldn’t for the life of me figure out how to make my company switch to something like this, but if I were ever in the position to make that choice myself?...<p>The problem is the decision makers don’t mind being interrupted all the time.
andybakabout 6 years ago
So. Will you open source the code?
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pathartlabout 6 years ago
I&#x27;ve never been more annoyed by a basic website. Center your content!
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jcofflandabout 6 years ago
A year is pretty short.
edisonjoaoalmost 6 years ago
this is the toughest thing ever
BentFranklinabout 6 years ago
Too dark; didn&#x27;t read.
dana321about 6 years ago
You only spent a year building something, thats nothing.<p>I&#x27;ve spent years building products, the first year is alpha at best.
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nategriabout 6 years ago
Is &quot;a year&quot; supposed to add a lot of impact here?? I frequently spend multiple years on more dubious endeavors, and have zero regrets about it. That&#x27;s life.<p>Edit: Okay this came out pretty harshly, but what I am poorly trying to express is that most people spend more time on worse things, so &quot;a year&quot; doesn&#x27;t parse as the intended intensifier for me.
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