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5-Year-Old Designs an iPhone App (video)

77 pointsby jeffioover 14 years ago

11 comments

dkokelleyover 14 years ago
You have an adorable (and bright) son. Any plans to develop his game with him?<p>My favorite lines: "I get all the money cause it was my idea" and "It has an apple on the back and that makes me hungry"
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guynamedlorenover 14 years ago
What a brilliant kid. I'm only 21 right now, but I look forward to the day I can bring new life (and accordingly hope/intelligence) into this world.<p>Inspiring.
corin_over 14 years ago
You have an awesome kid.<p>To anyone on HN who developes iPhone apps... please work with him (and his father) to make this, would be amazing.
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netcanover 14 years ago
You have a very bright kid, cute too.<p>I was especially impressed that he represented the characters as dots instead of trying to draw them, because it was obvious what they do. The "squares," he drew out more completely because he didn't know what to call them and drawing it was the best way to explain it (dad understood).
dmixover 14 years ago
My UI sketching workflow have been srsly lacking in sound effects.
jeffioover 14 years ago
Update: Some people have asked if I've done any apps with Anim yet and yes we have! I should have linked it in the original post but anyways, the app is called "DJ Baby", we created it last year. It's an iPhone app (<a href="http://bit.ly/djbabyitunes" rel="nofollow">http://bit.ly/djbabyitunes</a>) but we also have a free flash version here: <a href="http://www.cometcoast.com/djbaby" rel="nofollow">http://www.cometcoast.com/djbaby</a>.
PhatBajaover 14 years ago
Wrap it up
Samuel_Michonover 14 years ago
"Win or not-win" is a great attitude towards multi-player gaming. 'Not-winning' not only <i>sounds</i> better than 'losing', it goes to the core of what imho matters most in gameplay: social interaction, not competition.
plusbryanover 14 years ago
Kids these days have so many awesome tools at their disposal. Thanks for sharing!
orlandopover 14 years ago
I'm really impressed with the way he imagined the UI, and his way of using dots and the life gauges. You must be a really proud dad, as you definitely seem to be.
corin_over 14 years ago
Completely off-topic: where does the name 'Anim' come from?
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