TE
TechEcho
Home24h TopNewestBestAskShowJobs
GitHubTwitter
Home

TechEcho

A tech news platform built with Next.js, providing global tech news and discussions.

GitHubTwitter

Home

HomeNewestBestAskShowJobs

Resources

HackerNews APIOriginal HackerNewsNext.js

© 2025 TechEcho. All rights reserved.

Some thoughts on finding mobile developers or finding work as a mobile developer

22 pointsby avaloreover 14 years ago

5 comments

chopsueyarover 14 years ago
Here is the deal. You want a good mobile app developer, find a good coder, and train him/help him learn.<p>As dinedal noted, it is slow going, as it is outside his day job.<p>There used to be a time where employers would recognize an employee's abilities, and provide for his learning of new subject matter.<p>Sadly, today, you either have to be able to demonstrate the knowledge out of the gate, or be damned.<p>There are plenty of good developers who could easily immerse themselves in mobile app development for two weeks, and become pretty skilled mobile devs in little time.<p>Nobody wants to pay for that, though.
评论 #2029599 未加载
评论 #2029592 未加载
dinedalover 14 years ago
As a developer aspiring to be a mobile developer, I have published one Android app, working on a second, but this is slow going as it is outside of my day job.<p>A question I don't have the answer to is, how do I know when enough is enough to start calling myself experienced? I can launch intents, activities, use SQLite, get to the GPS, Accelerometers, and more, but I have a hard time getting apps to market that prove all of this, since an app is more then just a technical checklist of features.<p>How can I effectively demonstrate to a potential employer I have the technical chops?<p>PS. I can relocate if you were wondering =)
评论 #2029511 未加载
rbrittonover 14 years ago
Just by having a reasonably successful non-game iPad app in the App Store, I've begun to receive a number of requests for custom-tailored enterprise versions of the app. I've solved the arguably "hard" problem of larger image viewing within the RAM constraints of the device and have a working, modular set of views that are easily adapted to almost any purpose.
tomh-over 14 years ago
It is a good article, but I think they might overestimate the necessity to have several successful mobile projects under your belt. See <a href="http://techcrunch.com/2010/12/11/the-5-myths-of-building-a-great-mobile-team/" rel="nofollow">http://techcrunch.com/2010/12/11/the-5-myths-of-building-a-g...</a>
wiseleoover 14 years ago
Perhaps you can mitigate the "mobile" aspect somewhat. The model and the controller can be written by any competent developer without requiring the mobile skills. Then you can have a mobile specialist developer concentrate solely on the views.<p>At least that's how I am addressing this problem in my application. My mobile interface is just another view that talks to my API. Anyone can write it without having to understand what my application does. I am finding myself writing views for all kinds of environments and it's certainly much easier not to have to change my other code at all. :)