I'm happy CCP is finally injecting some PVE into the PVP sandbox in the right way. I always felt the whole Jovian/Drifter/Triglavian arc was just boring since it didn't affect players in the least. Now it finally does have impact and now everyone has to keep their eyes peeled for more than the alliances or merc corporations knocking down your POS. Now you got Drifters who you don't know where or when they'll strike. It really raises the stakes. It's the kind of thing that I really wish MMOs would have where the NPCs can strike back rather than being just a loot farming thing.
Wild idea... the creators of Eve introduced the “hostile” aliens (drifters) in order to unite the rest of the players against the common threat and then to make them shuffle the cards and make a fresh start. Like a universal war where humans come together and then after the war they make peace with each other (until the cycle is repeated)
Something like this was not in the game files? How could they not have know? In Wow they always found everything within the first day of a new patch on the ptr.<p>But this is what I love about stories of Eve, massive wars across the stars
Drifters... Drifters...<p>Is this a Universal Paperclips reference?<p><a href="https://universalpaperclips.gamepedia.com/Drifters" rel="nofollow">https://universalpaperclips.gamepedia.com/Drifters</a>