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Unreal Networking Architecture

88 pointsby jbrennanover 14 years ago

4 comments

praeclarumover 14 years ago
This is a fantastic article - as are most of the technical materials that Tim Sweeney wrote way-back-when. The Unreal system was my first introduction to the architecture of "real" object oriented apps and I refer back to these articles from time to time as a sanity check.
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mcsover 14 years ago
The Quake 3 network architecture is also a fantastic read. Anybody wanting to learn how to implement netcode should definitely read them.<p>The first time I implemented a UDP gameserver, they were invaluable resources for the logic required if you don't already understand how it works. (Selective msgs require acks, most don't, most don't need resends, etc).
disponsibleover 14 years ago
Just keep in mind -<p>&#62; <i>Last Updated: 07/21/99</i>
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hermanthegermanover 14 years ago
Wow, thanks for the link!
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