Inkscape is my go-to example of why FLOSS is great:<p>* Learn how to use it once<p><pre><code> * Keep using it for a life time
* Not completely changing interface every major release
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* Keeps getting better (some commercial software seems to bloat beyond repair)<p>* Available on many platforms<p>* All of the above for FREE<p>Now I dont need to do vector graphics every week, not even every month. But for those couple of times a year it's good to have a tool in your box. Inkscape is there for me, no need to buy a (subscription) license. No need to boot into another OS. No need to relearn it. More than complete feature set for my needs.<p>Congrats to the team!
Inkscape is my go to image editor. The UI is reminiscent of the old Macromedia Fireworks, with a paradigm that feels much nicer (to me) than Photoshop et al.<p>I downloaded the beta pessimistically thinking that they still wouldn't have native OSX Menu support (I've been using the non-updated 0.91+devel+osmenu fork/branch forever), but was pleasantly surprised to see full OSX integration in this beta. Great job guys!
In our startup we do all our website and web app mock up in inkscape. Even artwork for our physical banner and posters we do using inkscape, krita [1] and then use scribus [2] to generate print quality pdf's.<p>We are overall very pleased with it.<p>We were eagerly waiting for 1.0 to have a HiDPI support and native Mac application. They both are there besides a lot of other features.<p>Kudos to team to keep it alive and continuously improve it. Even though Adobe XD,sketch and figma are preferred tools for UI and UX design, we build our assets using inkscape. We got this inspiration from Taiga [3] project which has an open source design repository in svg and a completed single page app using angularjs based on those designs. It gave our team confidence we can do it.<p>The added advantage is the artwork developed using inkscape can directly be used as svg images in website and single page app and are responsive by default.<p>Once again thanks to inkscape team to keep it alive and improve continuously.<p>[1] <a href="https://krita.org/en/" rel="nofollow">https://krita.org/en/</a><p>[2] <a href="https://www.scribus.net/" rel="nofollow">https://www.scribus.net/</a><p>[3] <a href="https://github.com/taigaio/taiga-design" rel="nofollow">https://github.com/taigaio/taiga-design</a>
My go-to graphics packages are still Gimp for raster / Inkscape for vector graphics.<p>Started using Inkscape in 2007 to illustrate a math paper, and been using it ever since whenever I needed to TeX something up.
Slight aside, I don't see anything in the release notes about OCAL (Open ClipArt Library): is it still integrated?<p>Reason I'm asking is because there are links between the projects and OCAL has been offline since April [1].<p>OCAL doesn't seem to be coming back, their official line is they are handling a DDoS ... if it's no longer included I'd conclude that OCAL probably expired.<p>There was a death, of an associated dev, I believe.<p>1 - <a href="https://alicious.com/openclipart-ddos-offline/" rel="nofollow">https://alicious.com/openclipart-ddos-offline/</a> my blog post on the issue.
I am looking forward to having one less Python 2 dependency. Inkscape 1.0 only uses Python 3.<p>Next up will be GIMP 3 as that will mean I no longer need GTK2 a dependency of unmaintained PyGTK.<p>PyGTK also depends on python2-cairo and python2-gobject2 so I will finally be rid of Python 2 once and for all.
Inkscape is just totally awesome and very much needed. Without it the only serious option left for vector graphics is the overly expensive Illustrator, entering Adobe's sucking subscription model where you can only edit your own files when a subscription is paid.<p>Inkscape is another great example of why we should try to support open source if we can.
Why does Inkscape's UI feel so... sloppy? I mean, Blender is a cross-platform, open-source design tool, and it manages to have a tight, professional looking UI. So how does Inkscape's UI still contrive to look like the first Java AWT application I wrote in the 90s?<p>I know it's just a surface thing, and there's a lot of great functionality there. But it's still not exactly a sight that helps inspire you to create beautiful content using it.
Glad to read this. Never used inkscape beyond the CLI tools. I hope they continue to keep this chunk of their software mature and growing, too.<p>Here's my all-time favorite thing to do... transform font types to paths inside svgs (so one doesn't need to hold that font asset in CDN, ...) :<p>inkscape -T -A tmp-hack.pdf orig-w-custom-fonts.svg<p>inkscape -l final.svg tmp-hack.pdf
So excited to try out the native mac os support, I use inkscape for everything but I often have to unplug my second monitor to get it to show up thanks to XQuartz!
> Pinch-to-zoom<p>> On supported hardware (trackpad, touchpad, multi-touch screen), the canvas can be zoomed with the two-finger pinch gesture.<p>Thank god! As a macOS user, this is really one of my pet peeves because I'm so used to pinch-to-zoom that I almost forget it exists until I use a program that <i>doesn't</i> support it.
I hope a minor annoyance in the UI which has been nagging me has been fixed in the recent versions:<p>To draw lines with arrows, one needs to draw a line then select the arrow style, where as a the natural flow would be to set the style before drawing the line. Imagine if you have 20 lines of the same style, it is painful to draw 20 standard lines and then go back to change each of their appearance individually. It would be better if one could define a style of line, then create lines of that style as many number of times as required.<p>Having such stylesheets will for example change the width of all lines of the given style easily later.
This is great news. Really a gem of an open-source/ free SVG editor that can produce high quality images.<p>Do they have "flatten-layers" and export as a single file (similar to Illustrator) functionality yet?<p>I checked the release notes, but could not find anything around it.<p>This can sometimes be an issue, in the way the image is rendered especially by different browsers. You end up with some unintended image output than you developed in the tool because of the interaction between different layers and opacities. Even a .png export did not help in one instance.
One thing I still miss in inkscape is calligraphic strokes, which is very useful for creating a professional looking cartoon style.<p>EDIT: Calligraphy is available but only hand-drawn. What I meant is calligraphy applied to a path, and the ability to transform the resulting stroke back into a path. These are powerful operations that are available in commercial offerings but not yet in inkscape, afaik.
Free is not free when said product results in reduction of productivity.<p>I've tried to make Inkscape work, after ending my Adobe subscription. Conclusion - Inkscape is not worth it.<p>Just pony up $50 for Affinity Designer. Great app. Facilitates tremendous productivity
As a Mac user looking to avoid Illustrator, this is a gift from the gods. XQuartz has issues with mouse movement, making it difficult to keep the drawing on the screen. Now it looks and acts like you'd expect.
I don't know if they'll be able to get GTK 3 into 1.0, but that would be awesome. The fact that the new builds don't need a X server kind of make it awesome already!
I wish it would have better color profile support, so that it can be used to send graphics straight to a printer. This seems like a basic thing but I could never get it to work. So now I have to use Scribus which has its own problems.
Non-destructive boolean operations! This it so much easier to reuse shapes. Great for obscured features, surface details, shadows, reflections... Too bad they are hidden away in live effects; I will still (ab)use them to no end.
Inkscape is still in beta? Yes, I <i>know</i> it is, but I can't quite wrap my mind around it. Have been using this awe-inspiring tool for more than a quarter of my life.
And I was born before the first human spaceflight.
This is great news! Will check if they fixed the issues loading files with autoconnectors, which was the only thing preventing me to use it for engineering diagrams.<p>I just wish that Krita had the same text editing capabilities as Inkscape.
I use Affinity Designer for vector work. However, Designer doesn't support tracing, so for that I'll fire up Inkscape. I'll do the trace, save it, then import into Designer and continue working.
I can't stress enough how happy I'm because Inkscape is finally getting proper macOS support, I've been using the ~suv osxmenu build for years wondering which OS update would render it unusable
`Ctrl + 4` to center view on page!<p>Pressure sensitive pencil for the PowerStroke Live Path Effect (LPE) "if a pressure sensitive device is available"!
Just in case you are looking for a commercial alternative to Inkscape with a more modern UI and Chromium-based rendering engine, check out my project Boxy SVG: <a href="https://boxy-svg.com" rel="nofollow">https://boxy-svg.com</a><p>The next version (to be released in 2-3 weeks) is going to introduce full support for filters and color swatches. In the upcoming 12 months I expect to reach full feature parity with Inkscape.
One thing I love about Inkscape is its keyboard interface and specifically how it lets you scroll up and down, left and right and in and out. This should be standard in all two-dimensional editing applications but I find it sadly is not. When it comes to editing speed, the keyboard is absolutely essential and shouldn't be an afterthought.