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Super Mario Land 2 – Memory Exploration [video]

2 pointsby sgroveover 5 years ago

1 comment

sgroveover 5 years ago
I keep coming back to this example as something beautiful, surprising, and so meta&#x2F;recursive.<p>Figuring out that you can edit the game&#x27;s code and&#x2F;or state by breaking out of the level and navigating to memory regions, and then interacting the the raw bytes as though they were blocks&#x2F;pipes is completely fascinating.<p>And of course speedrunners have exploited this, literally walking Mario to the memory address with the &quot;final credits ready?&quot; flag, and setting it by interacting with the block.<p>And it means that a (good!) human can beat the whole game in 2m42.9s - <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=o55aSEnYCdE" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=o55aSEnYCdE</a>