Great how it started with framing the problem (and coming up with a name for it!) then went the product decision-making and how you landed at making a game<p>It could easily have been “we wanted to increase engagement so we made a game here’s the link” but this is 10x better
"Doug and I spent several hours brainstorming out-of-the-box ways to add more value to the empty office experience in Pragli."<p>Why not talk to your customers and ask them what they want, then spend your time building features they need? Is the empty office experience an actual problem or is it more that people are busy and don't want to use your tool. Gaming them into spending time in your product does not seem like a win.<p>My mistake in the past with my own startups was to spend time building features that I thought would solve problems that my customer has instead of building things they really need. This sounds exactly like one of those cases.<p>"Press stunt: Hire a street performer at Caltrain"<p>Really? You think that is how your unicorn will succeed?
Does anyone recognize the task app in <a href="https://pragli.com/blog/content/images/2019/10/image-9.png" rel="nofollow">https://pragli.com/blog/content/images/2019/10/image-9.png</a> ?