> However, I refuse to give any company credit for waking up their support team only when a scathing article about them frontpages on Hacker News. I told them I wouldn’t publish a positive follow-up unless they also convinced me that the support experience had been fixed for the typical user as well.<p>You are a gem and I wish more people were like you.
I hope this means some future work on Wayland performance on ppc64le or at least on 2D only is coming. My GPU-less 4-core Blackbird was unusable in Wayland with the basic BMC graphics (whereas it is quite sprightly in X.org on the same version of Fedora and with the exact same hardware loadout). I'll be honest and say I'm a Wayland skeptic generally for reasons I won't derail this post with, but I'm resigned to it probably being the future, and I would like to see it do better.
I really like these machines. Unfortunately, I'm in Europe, where they seem to be harder (or riskier) to get hold of. I suppose I should also try to think of something reasonable to do with them, given their cost...
> I have christened it “flandre”3, which I think is fitting.<p>Youmu Konpaku is best character. Just gotta love the sword-characters in a bullet-game. Although Flandre was an "extra" endgame boss character, never actually playable IIRC. Really good music for her stage though.<p>----------<p>Glad to hear everything is working out for your machine. One thing I'm curious about:<p>> Installation was a breeze, it compiles the kernel on 32 cores from spinning rust in 4m15s<p>Is that 8-core / 32-thread CPU? I don't think there's actually a 32-real core CPU available from them. If so, I think that's an impressive speed for 8-real cores.
> I am quite impressed with it so far. Installation was a breeze, it compiles the kernel on 32 cores from spinning rust in 4m15s<p>Does anyone know how this compares to a recent x86 machine? This seems quite fast for the entire kernel, but I have no idea what typical build times are like.