Emulators are one of the best things to ever happen to gaming. They can expand your library by tenfold on newer systems. No amount of appreciation would be enough for the hard work of the people who make these (and make them available for free!)<p>Now someone get on making Monkey Island 3 please.
I wrote a "scumm restructurer" (scummatlas) that takes the games binaries and outputs all the scripts, room data, etc... In a readable form. And the scummvm documentation and source code was invaluable.
From its home page: "ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! ScummVM supports many adventure games, including LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-7, Space Quest 1-6, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, ... and many more."
I'm excited for the Blade Runner support. Been wanting to play that game since watching Ars Technica's fascinating little video[0] about it.<p>[0] <a href="https://www.youtube.com/watch?v=Zkwpa5YPhx8" rel="nofollow">https://www.youtube.com/watch?v=Zkwpa5YPhx8</a>
Does anyone have a up to date how to available how to get ScummVM on iOS? The release notes mention some changes to the iOS version. The wiki page [1] is for iOS 7 which is super old. Additionally the whole setup requires downloading some library pack...<p><a href="https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/iPhone" rel="nofollow">https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/i...</a>