Advanced materials not only for Design but also for Simulation<p>MaterialPass materials as digital catalogs not only hold Physically Based Rendering (PBR) textures/colors (Metal - Roughness) but also hold extra Data/Information like mass, weight, water consumption, etc, and anything we see today (or will see tomorrow) as Psets and Qtos in Industry Foundation Classes (IFC) and other schemas for “simulation” purposes<p>What do you think about?