I posted some advice in the replies on his wordpress. I'll repost it here as I think it applies to anyone in the making/programming/mathematics venn.<p><i>Although I think you could conquer art as a lasting business it's difficult to simply pick up as a stopgap measure. It takes time to build up an audience, figure out promotions, weigh out the cost of merchandise, and tour the right conferences. However, once all the proper mechanisms are in place it can develop into a really rewarding career.<p>You might consider joining the <a href="http://100kgarages.com/" rel="nofollow">http://100kgarages.com/</a> 100k Garages Network to contract out some time on your equipment as a short term solution. I've been selling through Etsy and producing work on commission for a few years. It takes time to ramp up, but promoting through MAKE magazine, BoingBoing, and various geek and maker magazines is easy if you make things that capture geek imaginations. Writing Instructables and giving talks at Makter Faire and Hack Labs are both ways of giving your work a long tail that brings in a steady stream of visitors.<p><a href="http://www.pacificpuzzleworks.com/" rel="nofollow">http://www.pacificpuzzleworks.com/</a> Lee Krasnow is an inspiring example of a successful home maker. He produces intensely mathematically driven complex wooden puzzles. He makes them with such precision and skill that he can charge a fairly high price on each and make a decent living out of the affair. I feel the same about <a href="http://www.taomc.com/" rel="nofollow">http://www.taomc.com/</a> Bruce Shapiro, <a href="http://www.arthurganson.com/" rel="nofollow">http://www.arthurganson.com/</a> Arthur Ganson, and <a href="http://oilpunk.com/" rel="nofollow">http://oilpunk.com/</a> John Saurriuguarte. <a href="http://sternlab.org/" rel="nofollow">http://sternlab.org/</a> Becky Stern makes her living through a combo of writing for MAKE and beautiful crafty projects. <a href="http://adafruit.com" rel="nofollow">http://adafruit.com</a> Limor Fried, better known as Lady Ada, spun out her hacker electronics kits into a thriving business.<p>With your skills a career in interaction design (at a place like <a href="http://tellart.com/" rel="nofollow">http://tellart.com/</a> Tellart, <a href="http://www.wetdesign.com/" rel="nofollow">http://www.wetdesign.com/</a> Wet, <a href="http://tangibleinteraction.com/" rel="nofollow">http://tangibleinteraction.com/</a> Tangible Interaction, etc.) might be a solid fit. Doing a combo of engineering, fabricating, and design is a mighty force for companies that produce one-offs like conference booths, promotional sculptures, art installations, lobby displays, signs, and interactive advertisements. I've done little jobs for Tellart for years and it's always rewarding.<p>Your work is impressive and I'd like to see more, bigger, and more impossible varieties of it. Please get in touch if you'd like to chat about more possibilities, places, and art.<p>-M@</i>