The main programmer behind NBA Jam was Mark Turmell. He's basically from my hometown and I remember reading about him in the local paper, he took computer classes at the local community college and was selling Apple II games when he was 16 or so.<p>He also worked on other coin-op hits like NFL Blitz, Smash TV, and WWF Wrestlemania.
I am always interested in articles that detail the process of developing video games during the late 80s and early-to-mid nineties.<p>I especially love anything documenting the sometimes strange transition to 3D - (the Sega Saturn actually used ‘quads’ - or scaled sprites, as polygons instead of triangles...) - there is something really fascinating about it to me.