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A trip down NBA Jam graphics pipeline

43 pointsby jpariseover 5 years ago

3 comments

bluedinoover 5 years ago
The main programmer behind NBA Jam was Mark Turmell. He&#x27;s basically from my hometown and I remember reading about him in the local paper, he took computer classes at the local community college and was selling Apple II games when he was 16 or so.<p>He also worked on other coin-op hits like NFL Blitz, Smash TV, and WWF Wrestlemania.
lostgameover 5 years ago
I am always interested in articles that detail the process of developing video games during the late 80s and early-to-mid nineties.<p>I especially love anything documenting the sometimes strange transition to 3D - (the Sega Saturn actually used ‘quads’ - or scaled sprites, as polygons instead of triangles...) - there is something really fascinating about it to me.
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baldeagleover 5 years ago
Note: this is an article about the hardware used to render an arcade game called NBA Jam. It has nothing to do with JAM stack graphics.