The illustrations and videos are good at conveying the relative scale of things. But one mistake they make is common to just about every cartoon depiction I've seen: the molecules seem to have intent. they fly into the scene and an atom is exchanged with the binding site, then then remainder flys away again. the stochastic nature everything is completely missing.
Computer graphics and XR are part of an opportunity to transformatively improve science education content, pre-K to graduate. And we're going to spend years aggressively declining the opportunity.<p>As with that "Unit 1" video at the top of the page... by analogy, "<Attenborough voice> We will get to know the animal kingdom, starting with these airliner-sized mice wearing pink tutus and playing poker. Look at how beautifully rendered they are! You can just <i>feel</i> the feathers on their flippers. You're students will find that highly engaging." Ah well, MVP mumble mumble.
Armando Hasudungan's hand illustrated biology and medicine videos are also excellent.
<a href="https://www.youtube.com/user/armandohasudungan/videos" rel="nofollow">https://www.youtube.com/user/armandohasudungan/videos</a>
This is pretty awesome to see. I have longed dreamed of doing this kind of work, building interactive tools for teaching science (whether in an academic setting or in science news media).<p>I'm planning to spend some time learning three.js in the coming months, but does anyone else have advice for getting into this kind of work? Should I go deep into linear algebra and the math behind the graphics? Or just keep things simple and focus on the actual creative / artistic representation of scientific ideas? (The latter certainly seems like the harder part).<p>Also curious where one could find paid work doing these kinds of things.
If you want something more accessible, I highly recommend the BBC documentary "The Hidden Life of the Cell": <a href="https://www.dailymotion.com/video/x6agslv" rel="nofollow">https://www.dailymotion.com/video/x6agslv</a><p>If this course is at the same level of production values, I would buy it just for entertainment purposes. It beats watching CGI explosions from movies! It looks like it's just $65 dollars for independent students. The samples look decent: <a href="https://www.smart-biology.com/life-unit-1-from-atoms-to-cells-free-sample-lessons/" rel="nofollow">https://www.smart-biology.com/life-unit-1-from-atoms-to-cell...</a>