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Show HN: Pmfx-shader – Cross platform shader system

57 pointsby polymonsterover 5 years ago

5 comments

Jasper_over 5 years ago
This is really nice. Quite similar to the shader pipelines I've seen at AAA. Would you consider adding PSSL output?
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lookiover 5 years ago
Very cool! This is the level of abstraction I was longing for when pretending to make a game. I'll check this out the next time I get an itch.
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gorgoilerover 5 years ago
Pretty cool! As the sun rises in the East, so too does the graphics world constantly need up to date cross platform tools like this. My first real programming job was in this domain.<p>Typo on your site FYI: “complex ridig bodies”.
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FpUserover 5 years ago
Was looking for something like this. Thanks for great job, will check it out
HugoDanielover 5 years ago
Nice! any plans to support the WebGL glsl version ?
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