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Show HN: Pmfx-shader – Cross platform shader system
57 points
by
polymonster
over 5 years ago
5 comments
Jasper_
over 5 years ago
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This is really nice. Quite similar to the shader pipelines I've seen at AAA. Would you consider adding PSSL output?
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looki
over 5 years ago
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Very cool! This is the level of abstraction I was longing for when pretending to make a game. I'll check this out the next time I get an itch.
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gorgoiler
over 5 years ago
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Pretty cool! As the sun rises in the East, so too does the graphics world constantly need up to date cross platform tools like this. My first real programming job was in this domain.<p>Typo on your site FYI: “complex ridig bodies”.
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FpUser
over 5 years ago
Was looking for something like this. Thanks for great job, will check it out
HugoDaniel
over 5 years ago
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Nice! any plans to support the WebGL glsl version ?
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