This is a really fantastic write-up. I've been getting into webgl a lot more recently, and there is not a huge volume of information out there once you're past the "comfortable with rendering a textured spinning cube" stage (hmm, ironically this article is also a textured spinning cube - but it goes beyond the basics).<p>The sketchpunklabs guy (<a href="https://www.youtube.com/channel/UCSnyjB_8iVxi2ZAfn_1L6tA/videos" rel="nofollow">https://www.youtube.com/channel/UCSnyjB_8iVxi2ZAfn_1L6tA/vid...</a>) has a phenomenal series, but as far as any written articles I can find, they are really sparse.<p>Does anyone know any other good written resources like this?
This article wouldn't be the same without all the progress examples sprinkled in. The explanation of how to make the material ""feel" like we are looking at glass (and accompanying graphics explaining the method) is excellent.
I don't know much about WebGL (that's why I would be interested in reading something like this), but I'm turned off at the very beginning by the choice of this extra regl framework.
To me, it sounds like having a tutorial titled "How to create an HTML5 form for your website", and as the very first step installing React or Vue... maybe that's just me.
I'll probably still check it out at it seems like a very good write-up.