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Ask HN: Looking for a software to code a game with my 8yo kid

5 pointsby xgbiabout 5 years ago
Hi,<p>We’re confined and my 8yo girl has started designing a video game on paper, centered around horses and riders.<p>She&#x27;s asking me if we could actually program that and have a real thing to show.<p>Since we’re stuck for the moment, i’d like to give it a shot.<p>Do you guys know if there is software out there that has a basic structure in which we could start coding? Something woth a bit of asset mgmt, siund and so on..?<p>Ideally open source but I can spare a few bucks

8 comments

tkdc926about 5 years ago
<a href="https:&#x2F;&#x2F;scratch.mit.edu&#x2F;" rel="nofollow">https:&#x2F;&#x2F;scratch.mit.edu&#x2F;</a>
bananicornabout 5 years ago
Have a look at love2d[0] - (or Löve, as they prefer it to be called) It&#x27;s a lua-scriptable game framework, where you can at least see results fairly quickly. All you need is a text editor and the lua executable. It&#x27;s only thought for 2d games, but it&#x27;s got an integrated physics engine (Box2d) and a bunch of libraries to help with all kinds of things that might come up.<p>And the community was absolutely lovely last time I checked :)<p>[0]love2d.org&#x2F;
textreadabout 5 years ago
PICO8 might suit your needs if it is a simple game where the focus is on teaching.
amerkhalidabout 5 years ago
Not exactly what you are looking for but I have heard good things about Dreams on PS4 (<a href="https:&#x2F;&#x2F;www.playstation.com&#x2F;en-us&#x2F;games&#x2F;dreams-ps4&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.playstation.com&#x2F;en-us&#x2F;games&#x2F;dreams-ps4&#x2F;</a>). I have bought it but haven&#x27;t really had a chance to try it yet.<p>It may not teach programming but might be good enough to learn about basics of logic, design, assets management, music, sound, etc.
trilinearnzabout 5 years ago
GameMaker Studio might be worth a look. It&#x27;s $39, but there&#x27;s a 30-day trial as well. From what I can tell, it&#x27;s a simpler, more user-friendly alternative to the likes of Unity. Also, it&#x27;s from the creator of Lemmings (although he&#x27;s since moved on).<p><a href="https:&#x2F;&#x2F;www.yoyogames.com&#x2F;gamemaker" rel="nofollow">https:&#x2F;&#x2F;www.yoyogames.com&#x2F;gamemaker</a>
dalyabout 5 years ago
I made a game for Android. Unfortunately the tooling needed is too hard to explain. But it might help pass the time.<p><a href="http:&#x2F;&#x2F;daly.axiom-developer.org&#x2F;apps&#x2F;MahLetters-release.apk" rel="nofollow">http:&#x2F;&#x2F;daly.axiom-developer.org&#x2F;apps&#x2F;MahLetters-release.apk</a>
muzaniabout 5 years ago
Construct is a little outdated but still good. Using events instead of code. It took half an hour to make a little race car game with my 5 year old, and she started tweaking things like designing the cars and how the race behaves. There&#x27;s collision detection, etc, built in.
h2odragonabout 5 years ago
<a href="https:&#x2F;&#x2F;godotengine.org&#x2F;" rel="nofollow">https:&#x2F;&#x2F;godotengine.org&#x2F;</a><p>I&#x27;ve heard good things about it, but never used it. When I get around to the project that needs it, I plan to.