This makes me think. Is there a service that handles crowd-sourcing and processing payments a bit like Kickstarter but on a smaller scale? Say, if someone proposes a feature and the developer says "I'll do it for $300", users could donate until the goal is reached. With the promise of payment, the developer can go ahead and spend the time/effort, and everybody wins. But setting up a Kickstarter, IndieGogo, etc is too big of a deal for a $300 feature/bug fix.<p>GitHub Sponsors (<a href="https://github.com/sponsors" rel="nofollow">https://github.com/sponsors</a>) already exists, but I feel that they missed the point. As a user, I don't want to throw money at a project like it's a charity, I want to throw money so issues will be solved. As a developer, I don't want to accept unconditional donations (and all the unwritten, assumed responsibilities it comes with), I want to be funded in a concrete way so I can work on the issues users want so much they'd pay for it.
Let's not jump to conclusions here. The 10k bounty has been _proposed_ but not yet accepted by the maintainers of OBS. As dodgepong writes:<p>> Thus, the only way I think we as OBS would be comfortable offering a bounty is if we have set concrete requirements for the PR ahead of time. That concrete set of requirements is defined and ironed out in the RFC process.<p>So they want to have a RFC with a bounty attached to it, before the bounty is actually "activated".<p>In before all you rush to implement the feature.
For the purposes of pranking people on zoom calls, I setup a OBS / Syphon / Camtwist flow that works great for my alternative conference requirements (ranging from matrix style graphics, playing videos of me on the green screen doing things in the background, scrolling comments on the meeting on my video feed etc...).<p>However... it is a major MAJOR PITA to get going when I want to jump on a quick call and more than often I'm in and out of the meeting a few times because of annoying defaults or software I forgot to start. But that 1 in 10 prank feeling? Well worth the 9 false starts.<p>I'd love OBS to work on its own to remove a few more steps from my setup!
Man, I created ScreenTime (<a href="https://tryscreentime.com" rel="nofollow">https://tryscreentime.com</a>) (yes I'm aware of the name), which at its core, is a virtual camera driver.<p>This is right up my alley, but then I guess this isn't about paying one dev to do the job, is it? More like contribution to the whole OBS project. I'm not sure how this works (?)<p>(FYI, if you're interested in running my app, you'll need to disable SIP on 10.14+)
> I personally use obs-virtual-cam on windows but most of my company and most of the tech world lives on mac for work.<p>I was wondering about that some days ago that how many "high profile" CEOs are outliers in their company using Windows or Linux
Not exactly the same scenario, but I just wanted to share a neat little hack I discovered yesterday… I work with a team who now meet in Google Hangouts but it doesn’t work over the company’s internal network yet… so I couldn’t share my screen to do a demo of an internal app. Instead, I got another computer which was on the internal network, plugged the HDMI output into an Elgato Camlink, which made it show up as a Webcam. Beyond needing two computers, it worked much easier than I thought—more reliably actuallly than any camera I’d plugged into the Camlink until now.
I'm using the v4l2sink plugin to stream into v4l2loopback and tell google Meet/zoom/whatever "hey, dummy 0x00002 is my webcam".
On the Mac, Telestream Wirecast ($599) [1] does this.<p>Not saying Wirecast is better or worse than OBS - although for me, on the Mac platform, Wirecast was way better. I can capture a desktop or app window, overlay my webcam on top of it in the bottom corner, use chroma key to remove my background, and then I float on top of apps. That video feed can be outputted as a webcam stream that works with GoToWebinar, Skype, Hangouts, etc.<p>You can see examples of what it looks like to attendees via my blog: <a href="https://www.brentozar.com/archive/2020/03/free-fundamentals-of-query-tuning-week-part-5-common-t-sql-anti-patterns/" rel="nofollow">https://www.brentozar.com/archive/2020/03/free-fundamentals-...</a><p>One drawback is that some webcasting apps (GoToWebinar in particular) have a max webcam output resolution, like in GoToWebinar's case, 720p. That means you have to be really careful about which apps/screens you try to share as a webcam.<p>[1]: <a href="https://www.telestream.net/wirecast/" rel="nofollow">https://www.telestream.net/wirecast/</a>
Webcamoid (which can add special effects to video) has virtual camera support for MacOS but, due to driver signing requirements, it only works if you're willing to disable SIP.<p><a href="https://webcamoid.github.io/" rel="nofollow">https://webcamoid.github.io/</a>
Slightly on topic: Does anyone know if a solution to get remote guests into OBS? Vimeo Studio 6 supports sharing a web link to a page that then feeds the guest webcam back to Studio and guests appear as video sources.<p>There are some propriety Skype solutions, but they are not cross platform and Zoom can share a feed, but neither give you access to the individual camera and audio feeds.
Wow, what a badermeinhof, yesterday I tinkered with installing the virtual camera plugin in OBS to prank my coworkers with some Fraggle Rock action. Video works, but not audio. Which maybe is just as well for my use case.<p>Oh. Yeah, the self quarantine - of course many will be find out about OBS these days.
Linux is supported with V4L2 <a href="https://imgur.com/a/BvkPfP9" rel="nofollow">https://imgur.com/a/BvkPfP9</a><p>What's the problem with it?