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Why the PS3 WAS hard to develop for (and why this is no longer the case)

19 pointsby Xeroabout 14 years ago

2 comments

gambleabout 14 years ago
The PS3 is still hard to develop for. What's changed is that they've finally shipped enough units to make ports worthwhile.<p>The 360 has three symmetric cores and a decent GPU. The PS3 has a single core, a comparable GPU - and six very constrained SPUs that you'd better learn to juggle if you want your PS3 game to even approximate the quality of a 360 title. There are more than a few games that crippled their 360 version to match what they could achieve on the PS3.<p>To be fair, the PS3 <i>is</i> easier to develop for than the PS2 and it <i>has</i> gotten easier over time, but if you take the 360 as the benchmark the PS3 will always be hard in comparison.
wgrenabout 14 years ago
&#62;in fact some people claimed that the PS3 had nearly “unlimited power”<p>These people are known as "marketers".