Would you build your startup, while following prompts from a dungeon master, and perhaps interact with other players, as part of an actual D&D game?<p>If so, please drop me a message on this form: <a href="https://docs.google.com/forms/d/e/1FAIpQLScsQVowUDsIOYM4OaqRije2EvhyOsiy0zTvsqqV0B7E3MvEWQ/viewform" rel="nofollow">https://docs.google.com/forms/d/e/1FAIpQLScsQVowUDsIOYM4OaqR...</a><p>I have been brainstorming this for a while and the design of this inspired me to post.
I think that this site itself could be the basis of a SaaS product. It's awesome.<p>However, I also know from painful experience that time spent on this is likely a distraction from actually building the thing. The happy exception would be if this was indeed the core idea of the thing that you're building.<p>If so: well played.
If not: get back to work.<p>ps. Most books are also distractions, but I've heard excellent things about Traction.
This is actually cool, I like experiments with (semi-)gamifying work for myself. One thing you always struggle with is good measurements. I had been experimenting with giving myself points for improvements and work on various areas, and there were certainly problems with inflation and "underinvested" areas feeling a little less satisfying. Still, as long as I persevered, this was a nice motivation along with a way to actually track what I did with my time.<p>I wonder if the skill stats here points to the next level, or are they meant to represent his skills on an absolute scale. Not doubting this person in particular, but I think there is almost always a big room for improvement in any skill in life <i>even</i> if you're already masterful.
I love this UI! And, as a <i>huge</i> JRPG fan, also the idea behind it. Best of luck that you don't run out of health before finishing a few high-level quests!
You should get on to this Open Startup list at some point you will definitely qualify<p>[1] Show HN: Open Startup List - <a href="https://news.ycombinator.com/item?id=22668802" rel="nofollow">https://news.ycombinator.com/item?id=22668802</a>
What a neat application of game design elements and at work here... if nothing else for your own experiences and learnings as you seem to be on that journey :)<p>Thanks for sharing it. May I ask how much time and effort you've invested to get it to this point?<p>Further, there is some potential to turn it into a broader tool that others seeking to become more entrepreneurial could benefit from in their daily lives...maybe a freemium MVO model here (charging scrappy entrepreneurs is haphazard at best for both sides).<p>Beyond that, however, I can see more of an enterprise product potential...
I love it! It's really cool. I wish I had one.<p>But you shouldn't care what I think. You should care about what your target customer is prepared to pay you for, at
least until you can lead a happy retirement with your runway.<p>Much love, and best of luck!
It's using this NES.css from what i can tell
<a href="https://nostalgic-css.github.io/NES.css/" rel="nofollow">https://nostalgic-css.github.io/NES.css/</a>
On one hand it looks really cool, on the other hand it gives me flash-era flashbacks. But he is not trying to pass this as an useful homepage to unsuspecting small business owners who should know better, so I guess this is fine.