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Hits By Design

29 pointsby siglesiasabout 14 years ago

3 comments

pudabout 14 years ago
This is a great post.<p>Though, as someone who has produced a fair number of hits (and flops), I think hits are almost impossible to reverse engineer &#38; duplicate.<p>My first (and crappiest) iPhone app was released a few weeks ago and continues to get almost 5k downloads per day, and has hit #1 in several countries. I have since released "better" apps but they have largely flopped, by comparison.<p>Same deal with websites. I've had some that are huge (millions of monthly visitors) and some that are ghost towns.<p>I have a YouTube video of me playing the drums that has over 5 million views -- then videos that are largely the same or better that have hardly any views.<p>List goes on. I think talent, luck and frequency are the biggest factors.
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PaulHouleabout 14 years ago
I love the quote "What it really is about is systematically reducing your dependence on luck"
JoeAltmaierabout 14 years ago
Its good to look at your idea objectively. But its hard to answer most of the questions in the App Quiz. They boil down to "will it be a big win?" and that's what we're trying to figure out.