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Reconstructing a lost NES game from 30-year-old source code disks

229 pointsby cautionalmost 5 years ago

8 comments

voltagex_almost 5 years ago
Although at the moment there are other organisations you should be donating to, at some point you may like to donate to the following:<p><a href="https:&#x2F;&#x2F;gamehistory.org&#x2F;donate&#x2F;" rel="nofollow">https:&#x2F;&#x2F;gamehistory.org&#x2F;donate&#x2F;</a><p><a href="https:&#x2F;&#x2F;www.gamepres.org&#x2F;en&#x2F;qamission&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.gamepres.org&#x2F;en&#x2F;qamission&#x2F;</a><p><a href="https:&#x2F;&#x2F;archive.org&#x2F;donate&#x2F;" rel="nofollow">https:&#x2F;&#x2F;archive.org&#x2F;donate&#x2F;</a>
mensetmanusmanalmost 5 years ago
So cool to see computer archeology happening already.<p>Here is a quick glance of the game: <a href="https:&#x2F;&#x2F;youtu.be&#x2F;63G9PrLLo_U" rel="nofollow">https:&#x2F;&#x2F;youtu.be&#x2F;63G9PrLLo_U</a><p>I love the tron-esque music :)
bredrenalmost 5 years ago
It is really cool to see people go to such great lengths to recover lost software projects.<p>I wonder about what other interesting failed products from this time will later be found important enough to attempt to piece together and display to people in the future.<p>Perhaps an app that was prescient in its intent or the career of one of their makers seen as remarkable in some way that their digital detritus is dug up and placed under glass.
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bluedinoalmost 5 years ago
&gt;&gt; an unreleased NES game – an unpublished version of Days of Thunder done for Mindscape (a separate attempt done by Beam Software was ultimately published in its place<p>I wonder how many other games reached playable or nearly-complete states, and were just cast aside because of schedules, contract snafus, etc? Imagine what we missed out on.
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kalium-xyzalmost 5 years ago
I have worrying thoughts about how many prototypes get trashed and lost forever every year, yet have no idea how we could go about systematic recovery of lost games such as these. Can we buy up old game studio assets somehow?
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tw000001almost 5 years ago
Given IO errors and degradation of storage media, how long can one realistically preserve digital data?<p>Is it possible with multiple disks and an extant error correction algorithm to prevent data corruption indefinitely, assuming some maximum error rate?
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caiobegottialmost 5 years ago
The movie reference is buried in there, and it might not be obvious to some younger folks, so: <a href="https:&#x2F;&#x2F;youtu.be&#x2F;AhUhuDW_jOw" rel="nofollow">https:&#x2F;&#x2F;youtu.be&#x2F;AhUhuDW_jOw</a>
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djmipsalmost 5 years ago
&quot;To those who are about to play, I salute you!&quot; - Chris Oberth.