I’m a design postgraduate student writing a paper about Apple’s exclusive control over app distribution for iOS devices and it’s effects for app development projects (from the designer and developer perspective, and also business standpoint).<p>I've done a previous research and identified the following main topics:<p><pre><code> - Monopoly arguments (by developers)
- Antitrust Lawsuits (in the U.S. and Europe)
- Abusive or Problematic App Store review process (and rejections)
- In-App purchase policy (and it's controversies)
- "Sherlocking" (by Apple)
- User Safety & Privacy allegations (to justify Apple's walled garden)
- "If you want third party stores, don't buy an iPhone. You can always choose Android..." premisse
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Could you list your concerns or share your experience with the App Store ecosystem that can enrich the topics I can cover?<p>Thanks in advance!
Requiring developers to spend money up front for memberships to distribute software.<p>Obstacles to distribution of FOSS and community driven software projects.