I have an idea of developing an online version of a game we play here in my country.I have never developed a game,but i have good experience in development.Which langauges do you recommend,if you have examples(of gamed developed using the langauge) wolud be better
Your question is much too vague for us to help you.<p>By "online" do you mean a browser-based game? If so, learn Flash.<p>A native application? C++ and Java seem to be popular choices for commercial games. For a hobby project without intense graphics, I'd consider Python. Look at Pygame: <a href="http://www.pygame.org/news.html" rel="nofollow">http://www.pygame.org/news.html</a><p>If you're talking about a multiplayer internet game, you're going to need a server. Will this game be in a persistent world (like MMOs) or will players launch individual games?<p>There's scads of languages to choose from on the server side. The basic scripting languages (Perl/Python/Ruby) might get you through if you're building a turn-based game. For a twitch game, you're probably looking at (again) C++ or Java.<p>If you want to build a persistent world for an MMO? That's going to be tough. Picking a programming language is not going to be the most pressing concern.