My second software job was strange. I was interviewing for the niche position of "troubleshooter" in 2001 @ bizrate (an e-commerce rating company). During the interview I was asked a number of classic MSFT/Google style brain teasers, including "list a number of ways to move a mountain" and "how does the Nintendo duck hunt gun work" (which I guessed at, correctly over 30 seconds on how I would make such a game). When I was a kid playing with it, it never entered my mind to think about the functionality.