When I was younger, my friends & I would carry this game around on our pocket USB drives so that we could quickly launch it up on our school's computers any chance we got. Good times. It's a surprisingly intricate game, but I mostly just like to blow stuff up.
Another fun game in a similar vein: <a href="https://sandspiel.club/" rel="nofollow">https://sandspiel.club/</a><p>Fun fact - sandspiel was written in Rust -> WASM
I remember playing with this game back in high school. Was my first practical introduction to logical operators and binary. Ended up spending so much time trying to build some basic electronics once I found out how to build logic gates.<p>No idea if these still work, but kinda cool looking back on them, ten years later.
Here's a fairly simple 4 bit adder with display and memory <a href="https://powdertoy.co.uk/Browse/View.html?ID=12853" rel="nofollow">https://powdertoy.co.uk/Browse/View.html?ID=12853</a>.
Powder toy was never complete without some kind of explosive, so here's a grenade that proved quite popular <a href="https://powdertoy.co.uk/Browse/View.html?ID=6390" rel="nofollow">https://powdertoy.co.uk/Browse/View.html?ID=6390</a>.
There's a Powder Toy subcommunity which focuses on building computers in-game. The state-of-the-art (subframe) involves exploiting particle evaluation order to create CPUs that can run at 1 instruction per frame. I even wrote a Forth implementation for such a 16-bit 8K RAM computer. Good times.<p>[0] <a href="https://github.com/siraben/r216-forth" rel="nofollow">https://github.com/siraben/r216-forth</a>
Noita is a rather interesting game that has some similarities: <a href="https://noitagame.com/" rel="nofollow">https://noitagame.com/</a>
The Powder Toy is solid fun. We've been portablizing it at PortableApps.com since 2012: <a href="https://portableapps.com/apps/games/powder-toy-portable" rel="nofollow">https://portableapps.com/apps/games/powder-toy-portable</a>
If curious see also<p>2016 <a href="https://news.ycombinator.com/item?id=11052473" rel="nofollow">https://news.ycombinator.com/item?id=11052473</a>
Hadn't thought of this game in a long time, and didn't know it was open source! Props to the team for their continuous updates over the years, looks like there's a lot of new stuff since I last played this.
Damn, I used to spend hours and hours as a kid on the dan-ball.jp version of this, what a throwback.<p>Absolutely loved going through the gallery and seeing all the super elaborate stuff people built too.
Is this a clone of the classic: <a href="https://dan-ball.jp/en/javagame/dust/" rel="nofollow">https://dan-ball.jp/en/javagame/dust/</a>