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Show HN: O'Doyle Rules – a new rules engine for Clojure

100 pointsby gwover 4 years ago

5 comments

harperleeover 4 years ago
I like it so much when a project tells you its limitations in the front page, and compares itself with (and points to) possible alternatives in a useful fashion; it should be standard! But is always awesome! THANK YOU!!
capablewebover 4 years ago
Best video to see how this rules engine work would be to watch the following video: <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=6_mDiH5_hSc" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=6_mDiH5_hSc</a><p>Zach shows how a simple RPG game is implemented with play-cljc and odoyle-rules
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kyleblarsonover 4 years ago
I hope I&#x27;m not the only one here old enough to get the reference in the engine&#x27;s name.
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strontianover 4 years ago
This author is really talented and creates a lot of interesting projects. I spent some time reviewing nightcoders.net and the code quality is really impressive.
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mischovover 4 years ago
The author also has a Nim version, <a href="https:&#x2F;&#x2F;github.com&#x2F;paranim&#x2F;pararules" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;paranim&#x2F;pararules</a>