Very cool. There are tons of non-Euclidean video game experiments. But this one is actually fun and definitely has potential ;)<p>One possible improvement is to add another degree of freedom for player movement. Being ability to rotate the sphere and see where you are located in relation to the goals would help. And make touch screen play really immersive.
Code Parade on Youtube has some nice tech demo for non-euclidean 3D game engine.<p>"Non-Euclidean Worlds Engine" - <a href="https://www.youtube.com/watch?v=kEB11PQ9Eo8" rel="nofollow">https://www.youtube.com/watch?v=kEB11PQ9Eo8</a><p>"Spherical Geometry Is Stranger Than Hyperbolic" - <a href="https://www.youtube.com/watch?v=yY9GAyJtuJ0" rel="nofollow">https://www.youtube.com/watch?v=yY9GAyJtuJ0</a>
Cool and spicy. I used to play sokoban as a kid and quickly figured out how to play it. I just wish the gameboard was larger, it is quite crammed but still playable on the phone.
How does one define a coordinate system on such a grid? I considered making a game with the same kind of grid (five squares meet at each corner) but I just couldn't figure out how to individually address each cell in a way which allows easily finding which other cell IDs must be neighbors.
Coool! I love sokoban! Finally new levels! Woohoo! Just gotta say, this is a great game,<p>some quality of life changes could be<p>- click to move automatically to cell if unobstructed<p>- scoreboard<p>- what is the lowest amount of moves for the levels?
This reminds me of Velocity Raptor, a game in which you solve puzzles in the relativistic 2+1 dimensions. Sometimes one game is worth a thousand popsci.<p><a href="https://www.testtubegames.com/velocityraptor.html" rel="nofollow">https://www.testtubegames.com/velocityraptor.html</a> (webgl, no flash)
Cool and vaporwavely, can I add it to my StumbleUpon-like website, here:<p><a href="https://sharkle.com" rel="nofollow">https://sharkle.com</a>
It doesn’t advance past the first level for me, on mobile (ios)<p>Edit: after exiting Chrome, now it’s rendering the controls at bottom of the screen.<p>Edit: and it’s really fun.