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Games can fix remote team building

71 pointsby masonhippover 4 years ago

19 comments

goldcdover 4 years ago
I always felt that most &quot;enforced-fun-games&quot; were excellent at team building. Being &quot;asked to cross an imaginary river&quot; etc is a great way to unite the humble employees in their universal loathing of their woefully mis-guided management. Always had a niggling feeling that the &#x27;bad games&#x27; couldn&#x27;t be that bad by accident. (&quot;Look, everybody hates everybody - could we push some more hate towards us, so they at least talk to each other?&quot;)<p>Or there are the &quot;split into small groups to do a task&quot; tasks, which are usually won by teams where one person &#x27;just does it&#x27;, whilst the rest are bickering around how to break down the task and assign r&amp;r. Again, not sure if this is the point, but you very rapidly notice which of your colleagues are both loud and useless.<p>Oh and final whine, &#x27;the prizes&#x27; There doesn&#x27;t need to be one - but if there is, could it please be something that&#x27;s actually wanted? Branded merch, $100 Apple voucher, ask the CEO a question etc...<p>..actually, I wouldn&#x27;t mind asking if his bonus is an f&#x27;in polo shirt.
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crazygringoover 4 years ago
There&#x27;s a subset of employees who really like games. Many places I&#x27;ve worked, those employees stay long after hours pulling out board games, video games, etc.<p>But there&#x27;s another (probably larger?) subset of employees who like casual conversation, coffee, drinking, little 5 minute chats in the kitchen, and who have little to no interest in games. I don&#x27;t think the proposal is going to do much for this subset.
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dboshardyover 4 years ago
I&#x27;m firmly of the belief that if there is genuine social interaction to be had, it will be had for the most part.<p>Forcing social interaction (corporate mandated fun) is just another tool to tie employees to an employer to make it more difficult&#x2F;less desirable for them to leave for better opportunities.
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jypepinover 4 years ago
I&#x27;ve built such strong relationships through games, with people I&#x27;ve never met, that I can&#x27;t agree more with that.<p>The limit is that games will have the same effects as other &quot;offsite&quot; activities. Some people will be into it and it&#x27;ll work for them, but others will just not be interested (whatever their reasons).<p>For example the first picture of the article shows basketball. That could be seen as a great team building exercise (for non-remote teams) but some people just don&#x27;t like basketball or sports.<p>Unfortunately there are no silver bullets.
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mawiseover 4 years ago
I try to do this with my team at least once a month for a couple hours. Some games we&#x27;ve enjoyed:<p>Among Us: <a href="https:&#x2F;&#x2F;innersloth.itch.io&#x2F;among-us" rel="nofollow">https:&#x2F;&#x2F;innersloth.itch.io&#x2F;among-us</a><p>Telephone Pictionary: <a href="https:&#x2F;&#x2F;rocketcrab.com&#x2F;game&#x2F;drawphone" rel="nofollow">https:&#x2F;&#x2F;rocketcrab.com&#x2F;game&#x2F;drawphone</a><p>Codenames: <a href="https:&#x2F;&#x2F;codenames.game&#x2F;" rel="nofollow">https:&#x2F;&#x2F;codenames.game&#x2F;</a>
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fassssstover 4 years ago
Counter-point: I hear from a lot of women that I work with that too much video game talk makes them feel excluded. And many of the die hard gamers I work with don’t want to play casual games. Video games aren’t appealing to everyone, so carefully choosing the right games for your team would be very important.<p>I’ve been making time for more one-on-ones and mentoring, which has been going well for my team.
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bsharittover 4 years ago
&gt;remote work makes it dramatically harder to socialize with your teammates<p>That&#x27;s a key feature of remote work that I enjoy.
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UI_at_80x24over 4 years ago
Whenever I hear about &#x27;Gamify-ing work&#x27; or anything similar I think of the movie Brazil.<p>I like to imagine that those exercise bikes&#x2F;puzzles are an example of this morphed into something horrible.
legitsterover 4 years ago
We work in a small, seven person company. And with a small company, we assumed working remote would be fine for us.<p>We found that everyone has become quite a bit more miserable. The outgoing people are spinning their wheels furiously, and the introverted employees got in these really bad mental funks.<p>I think we often forget that for a LOT of people out there, work is the primary source of friendships and human relationships.<p>We started setting aside time specifically to do something fun once a month and even as corny as it is, it really helps.
rsweeney21over 4 years ago
We&#x27;ve made a bunch of new hires since transitioning to remote. We tried many things to help new employees feel a part of the team.<p>A few months ago we started playing Among Us twice a week for 30 minutes in an optional happy hour. It has been a ton of fun, and has made a huge difference. You can&#x27;t force people to socialize, but if you give them something fun to do, it happens organically.
ok123456over 4 years ago
How about organizing a collective bargaining agreement for team building instead?
6510over 4 years ago
I&#x27;ve always joked that company software lags behind game development by 10-30 years. One time, in a rather silly mood, I ponder this weird idea to add a game to the employee toolkit. I imagined it to grow just like all in-house developed software and ideally make a caricature of the business process. Then I remember how many people I met and hung out with in online games like Diablo 2. One would stand in town and chat about the game, life the universe and everything. The silly idea didn&#x27;t seem all that silly anymore.
jefftkover 4 years ago
A subset of my team (~8&#x2F;20) plays One Night Ultimate Werewolf (<a href="https:&#x2F;&#x2F;netgames.io&#x2F;games&#x2F;onu-werewolf&#x2F;" rel="nofollow">https:&#x2F;&#x2F;netgames.io&#x2F;games&#x2F;onu-werewolf&#x2F;</a>) each Thursday afternoon. We&#x27;ve found that it&#x27;s a very good fit for a video call, and gives a good balance of cooperation and competition.<p>It&#x27;s not mandatory, but it&#x27;s fun for the people who attend and I think it does bring us a bit closer together.
dudulover 4 years ago
Maybe a naive question but has it been proved that teams of friends are more productive than teams of coworkers who simply respect each other and enjoy working together?
tomaszsover 4 years ago
I can confirm it is true. Often when meeting new teams i get Summon The JSON decks with me. It is great to just hang out a little bit, play and talk. It takes away the steam from official team formulation.<p>I am strong believer that such creating human relationships between teammates solves a lot of trouble down the road.
legitsterover 4 years ago
I want to strongly recommend the game Wavelength (there is an app and several online knock offs: <a href="https:&#x2F;&#x2F;longwave.web.app&#x2F;" rel="nofollow">https:&#x2F;&#x2F;longwave.web.app&#x2F;</a>)<p>It&#x27;s very casual and doubles as a wonderful conversation starter.
Fifer82over 4 years ago
I absolutely refuse to take part in these kind of primitive experiences. If life has gotten to this dire point, spare the team members time and do a course on management as it is likely you need it.
iso1631over 4 years ago
Great. During work hours.
slmjkdbtlover 4 years ago
not surprised games bring bond happiness and laughter which can cure cancer, but the problem is a lot of games have fragile net code, you sometimes have to rely on the &quot;big&quot; online multiplayer games cuz a lot of indie &#x2F; small games prob won&#x27;t work or can be frustrating to work with. I was looking for a multiplayer game to play with my little brother who&#x27;s in China, I have a 1000+ steam library and Portal 2 is the only one I found that&#x27;s playable through the wire.
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