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Show HN: Started a dev blog – will write more about developer productivity hacks

3 pointsby Ilikerubyover 4 years ago

1 comment

IgorBog61650384over 4 years ago
Love the post, good luck!<p>Re “Productivity equiation” from Ali Abdaal: Productivity = Useful output &#x2F; time x f (where f is the ‘fun factor’), but treating f as constant is wrong - even fun projects can get tiresome . A good measure might be instead an inverse &#x27;tediousness&#x27; factor, e.g. how tedious are the worst expected tedious parts of the project (like the &#x27;fun&#x27; bottleneck) and make sure you don&#x27;t get stuck when you reach those points.<p>Also fun project tend to be novel, but novel project have the highest amount of unexpectedness, so its good to decide on a few &#x27;novel&#x27; things and let the rest of the project be based on stuff you know well.