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Project Xanadu

132 pointsby alokraiover 4 years ago

14 comments

gumbyover 4 years ago
It was clear that the WWW was a good idea but it clearly wouldn’t succeed because of the foolish decision not to have back links. But it might gain a bit of traction and make people receptive for the real thing. I attended more than one significant academic conference in the early 90s where this belief was uttered to general agreement. People had even already experienced broken links and yet couldn’t put 2 and 2 together.<p>I also wanted bidirectional links even though I was a Lisp programmer! In case it’s not clear, one way links was an inspired decision.<p>Another belief, in the latter part of the 90s, was that decent web search was basically impossible as someone would have to store a copy of the whole thing, which is clearly impossible.
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7thaccountover 4 years ago
There is an amazing indy video game called &quot;Kentucky Route Zero&quot; which is an adventure esque game where you explore a mysterious magical road in Kentucky and meet all sorts of fantastical people and creatures. It is bizarre and the genre is probably best described as magical surrealism.<p>Anyway <i>Spoilers</i> when going through one of the caves, you meat these bizarre computer science researchers who have an old mainframe named Xanadu. It&#x27;s all a reference to the actual project that shot for the moon and just kinda got left behind. Interesting historical tidbits shoved in the game.
aeturnumover 4 years ago
Ah Xanadu! I always think of the 1995 &quot;The Curse of Xanadu&quot; in wired[1], both because it&#x27;s good and because it&#x27;s from an age when the idea of universal connection felt much further away.<p>[1] <a href="https:&#x2F;&#x2F;www.wired.com&#x2F;1995&#x2F;06&#x2F;xanadu&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.wired.com&#x2F;1995&#x2F;06&#x2F;xanadu&#x2F;</a>
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ahmedfromtunisover 4 years ago
Ted Nelson, in his own words, in a video by Notion: <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=JN1IBkAcJ1E" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=JN1IBkAcJ1E</a>
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Rochusover 4 years ago
Transclusion is a great concept which I first time saw and used in Jacobson&#x27;s Objectory software engineering tool. It&#x27;s also available in the CrossLine information manager (see <a href="https:&#x2F;&#x2F;github.com&#x2F;rochus-keller&#x2F;CrossLine" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;rochus-keller&#x2F;CrossLine</a>).
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teddyhover 4 years ago
In 1988, Autodesk (makers of AutoCAD) was so impressed by the Xanadu project that they gave them financial backing. After four years, Autodesk gave up:<p>&gt; […] <i>Come 1992, the “resources of Autodesk” were still funding “talent of the Xanadu team” which had not, as of that date, produced anything remotely like a production prototype—in fact, nothing as impressive as the 88.1x prototype which existed before Autodesk invested in Xanadu. On August 21, 1992 Autodesk decided to pull the plug and give its interest in Xanadu back to the Xanadudes.</i><p>(Quoted from footnote linked from this page: <a href="https:&#x2F;&#x2F;www.fourmilab.ch&#x2F;autofile&#x2F;e5&#x2F;chapter2_64.html" rel="nofollow">https:&#x2F;&#x2F;www.fourmilab.ch&#x2F;autofile&#x2F;e5&#x2F;chapter2_64.html</a>)
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mimixcoover 4 years ago
Getting to Xanadu: <a href="https:&#x2F;&#x2F;mimix.io&#x2F;en&#x2F;blog&#x2F;xanadu" rel="nofollow">https:&#x2F;&#x2F;mimix.io&#x2F;en&#x2F;blog&#x2F;xanadu</a>
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dangover 4 years ago
If curious, past threads:<p><i>Xanadu Basics – Visible Connection (2018) [video]</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=20258942" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=20258942</a> - June 2019 (25 comments)<p><i>“Xanadu Hypertext Documents” architecture and data structures, 2019 edition</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=19745517" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=19745517</a> - April 2019 (1 comment)<p><i>Project Xanadu</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=19710142" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=19710142</a> - April 2019 (32 comments)<p><i>Ted Nelson&#x27;s Pre-Final Reply to “The Curse of Xanadu” by Gary Wolf &#x2F; Gory Jackal</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=19672373" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=19672373</a> - April 2019 (1 comment)<p><i>Getting to Xanadu</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=18635123" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=18635123</a> - Dec 2018 (55 comments)<p><i>Xanadu</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=15269827" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=15269827</a> - Sept 2017 (86 comments)<p><i>Ted Nelson presents a working prototype version of Xanadu</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=12386339" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=12386339</a> - Aug 2016 (1 comment)<p><i>Roads to Xanadu</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=10642143" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=10642143</a> - Nov 2015 (6 comments)<p><i>The Xanadu Parallel Universe</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=10470068" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=10470068</a> - Oct 2015 (2 comments)<p><i>Xanadu: we have a working deliverable</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=7849389" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=7849389</a> - June 2014 (99 comments)<p><i>The Curse of Xanadu (1995)</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=4160525" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=4160525</a> - June 2012 (2 comments)<p><i>The Curse of Xanadu (1995)</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=1583311" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=1583311</a> - Aug 2010 (6 comments)<p><i>How Xanadu Works: technical overview</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=962315" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=962315</a> - Nov 2009 (5 comments)<p><i>The Xanadu Dream</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=876469" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=876469</a> - Oct 2009 (15 comments)<p><i>The Curse of Xanadu</i> - <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=795155" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=795155</a> - Aug 2009 (18 comments)<p>Others?
anotherhueover 4 years ago
Not only is the Xanadu system fascinating, but the odyssey of its on-and-off development should be required reading for any software professional.
thih9over 4 years ago
OpenXanadu demo (2014): <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=KIOuRuvQ10c" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=KIOuRuvQ10c</a>
duckfangover 4 years ago
I completely reject Project Xanadu, for one primary reason: it turns an open web into a per-page paywall DRM horror. And where money comes, user tracking and anti-privacy tech follows.<p>Right now, it takes time and effort to paywall stuff. It&#x27;s not super hard, but is not a seamless flip-a-switch-on paywall.<p>With Xanadu, that paywall is built in at the core - request a page, pay the cost, get the page and hope its what you want. And I can only imagine the level of scrape-scams at that level - spam would be not only viable but make money per click.<p>Sure, I could imagine useful tools to prevent hemorrhaging money, but the threat of clicking links and owing 1-10$ for that is horrifying.<p>Hard pass. It does deserve a study in its technology and closed-sourceness when it was devised. But it needs to stay in the scrap-bin of history.
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qwerty456127over 4 years ago
Isn&#x27;t this something like Roam&#x2F;Obsidian, just more complicated&amp;academic to the point of unimplementability?
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egotripperover 4 years ago
I did not see this article directly linked in the comments: <a href="https:&#x2F;&#x2F;www.wired.com&#x2F;1995&#x2F;06&#x2F;xanadu&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.wired.com&#x2F;1995&#x2F;06&#x2F;xanadu&#x2F;</a>
shp0ngleover 4 years ago
did anyone tried putting xanadu on a blockchain<p>with ICO and all