Only 33% done, but a more personally interesting game to me: Perfect Dark - <a href="https://github.com/n64decomp/perfect_dark" rel="nofollow">https://github.com/n64decomp/perfect_dark</a>
So there is a rumor that Nintendo forgot to switch an optimization flag when compiling Mario 64 and that is why we have lag in the water levels.<p>Since we are talking about the source code, I’m sure someone much more knowledgeable than me might be reading and could maybe confirm or deny the rumor.
Anyone knows where to get the source of that PC port some dude did? I know it was randomly released somewhere but Nintendo took it down before I was able to get a copy