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Behavior Trees in Robotics and AI

36 pointsby Datenstromabout 4 years ago

4 comments

Datenstromabout 4 years ago
Found this to be a great introduction to an alternative way to model behaviors than a FSM. I used behavior trees for robotics and AI applications and found them generally simpler and that they produced much more modular and reusable code.
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ArtWombabout 4 years ago
Essential. BT&#x27;s form the universal &quot;language&quot; with which to communicate with autonomous agents in an environment<p>Behavior Trees in Action: A Study of Robotics Applications<p><a href="https:&#x2F;&#x2F;arxiv.org&#x2F;abs&#x2F;2010.06256" rel="nofollow">https:&#x2F;&#x2F;arxiv.org&#x2F;abs&#x2F;2010.06256</a>
antmanabout 4 years ago
Does anyone have experience with relevant Python libraries? I see a lot on Github but can&#x27;t tell which is better. For classical Hierarchical FSMs my go to is transitions: <a href="https:&#x2F;&#x2F;github.com&#x2F;pytransitions&#x2F;transitions" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;pytransitions&#x2F;transitions</a>
CodeGlitchabout 4 years ago
Interesting thanks. I wonder if anyone has combined BT with Evolutionary Algorithms, to automate the generation of them?
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