As a Unity dev I appreciate any new features in the codebase. However I often wish they'd work on some of the bigger issues that eat up your time, such as the time it takes between saving code, switching back to Unity so it compiles; followed by the time it takes to start in Play mode.<p>For small project both are a non-issue, but when you get to game-sized code with some 3rd party integrations it slows down quite a lot.