I've built a non-trivial prototype application for the Looking Glass, and once you are past the initial 'cool' moment the downsides start to rear their head:<p>- Split a 4k signal into 45 view planes means the effective resolution sucks, bad.<p>- Likewise, if your content is complicated at all you need a monster GPU because you are rendering your scenes 45 times <i>per</i> frame, meaning 45 times the draw calls.<p>- Field of view is very limited<p>- The amount of z-depth you can put content in without major blurring is much lower than even this video would indicate.<p>- You need to design your scene so important content never reaches the edges or things look yuck.<p>- Some patterns lead to artifacts like moire, and it can be hard to predict. Your content needs to work around this.<p>- They are (understandably) very expensive.<p>All that said, these things <i>are</i> cool and would be a perfect fit for some use-cases. After the prototype I built was green lit for full production, the decision was made to ditch these displays for all the reasons above.
This is autostereoscopic, not holographic. It is however really nice, 10 yrs ago we were playing Quake on a WowVx display from Phillips when not working on autostereoscopic digital signage content. Phillips stopped with as3d and spun off Dimenco which are also selling As3d products, newsight, tridelity, and a few others are around... but all of this is NOT holography. Its high res display with a lenticular sheet splitting viewpoints.
This is... way cheaper than I thought it would be at $250(pre-order price?).<p>But I don't understand how it works. Seems like... head/hand tracking? But then why the weird-looking screen?<p>A bit disappointed, at first I thought it was something similar to those cards we had when we were kids, that change image depending on which angle you look at them (forgot the name).<p>Edit: seems like it's a bit of both: <a href="https://docs.lookingglassfactory.com/KeyConcepts/how-it-works/" rel="nofollow">https://docs.lookingglassfactory.com/KeyConcepts/how-it-work...</a><p>Edit2: Okay so it does work like the cards we had when we were kids. The screen shows 45 different views of the scene at once. I'm back at being non-disappointed.
Cool, but, it looks exactly like watching a display with a Wii remote on your head [0, 2007]. What’s so special? Is it actually 3D this time?<p>[0] <a href="https://www.youtube.com/watch?v=Jd3-eiid-Uw" rel="nofollow">https://www.youtube.com/watch?v=Jd3-eiid-Uw</a>
Incredible stuff! I first saw Looking Glass Factory [0] at Maker Faire in San Mateo around 2016. It was simple back then, probably 64 x 64 pixels "display". Imagine a bamboo garden made of 64 LED strips standing up, about 3'x3'x3' cube. Playing screensaver type light displays, entertaining at low res.<p>Then I saw a more recent version at a coffee shop in Providence. They're up to legit resolution now, and as a poster said, the light is split so all you're doing is moving your head. No head tracking/whatever.<p>It's one of those things that's tough to "get" without seeing yourself. Feels like a definitive piece of the future. I joined their Kickstarter awhile back as well.<p>Go Looking Glass crew!<p>[0] <a href="https://lookingglassfactory.com/" rel="nofollow">https://lookingglassfactory.com/</a>
Cool, but it's not using the correct FOV to make sure the viewer/eye is at the focal point. That would look way cooler, I've seen a demo like that before. You get the impression you're looking through a window to another world.<p>Edit: the video linked here by <i>teekert</i> does it correctly
Like other people have said, this looks like a Looking Glass dev unit or something.<p>And here's a Linus Tech Tips video of it: <a href="https://www.youtube.com/watch?v=-EA2FQXs4dw" rel="nofollow">https://www.youtube.com/watch?v=-EA2FQXs4dw</a><p>They have some good footage (though obviously it's setup as a hype reel too).<p>Edit: Skip to follow for "beauty shots": 4:45 and 8:50. 6:12 for funky shot of the 'flattened' image to give you a sense of what 'trick' they're playing
i love these displays, but the smaller one feels too small for anything other than a photo-frame, and the large(r) one is CRAZY expensive (and still too small...)