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Making a multiplayer game in Rust and Nakama

8 pointsby erlend_shabout 4 years ago

1 comment

erlend_shabout 4 years ago
Previous tutorial for Godot here: <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=26416545" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=26416545</a><p>We have implemented the same game spec in Godot, Unity and Macroquad (Rust).<p><a href="https:&#x2F;&#x2F;forum.heroiclabs.com&#x2F;t&#x2F;fish-game-an-open-reference-game-using-nakama-for-multiplayer&#x2F;1279?u=erlend_sh" rel="nofollow">https:&#x2F;&#x2F;forum.heroiclabs.com&#x2F;t&#x2F;fish-game-an-open-reference-g...</a>