Previous tutorial for Godot here: <a href="https://news.ycombinator.com/item?id=26416545" rel="nofollow">https://news.ycombinator.com/item?id=26416545</a><p>We have implemented the same game spec in Godot, Unity and Macroquad (Rust).<p><a href="https://forum.heroiclabs.com/t/fish-game-an-open-reference-game-using-nakama-for-multiplayer/1279?u=erlend_sh" rel="nofollow">https://forum.heroiclabs.com/t/fish-game-an-open-reference-g...</a>