I feel like the whole point of drone racing is to have that sort of video game in real life situation. You can have tighter turns, narrower gaps, and far more glorious crashes than you can get IRL... All without the risk to life and limb you see in, e.g. F1.<p>Recreating the same experience virtually is just boring. Like they took a game idea, made it IRL -- and full of IRL design constraints -- and then took all those disadvantages back to the virtual world. I just have no idea what the league is thinking here.
Drone racing has a serious home-build streak in the actual racing robots. Kinda hard to virtualize that. If it's just a video game, what's the point? Maybe as its own racing class perhaps?
Tangent warning lol.<p>I just set up my first FPV drone a week ago and its an absolute blast. I've tinkered with RC trucks/planes/drones over the course of 20+ years but haven't put in enough time to get the natural perspective rotations required to drive them well.<p>It's a bit of a nightmare trying to figure out what all you need (Josh Bardwell on YouTube and fpvknowitall.com was a <i>HUGE</i> help) and getting everything talking well takes a day or two of tinkering, but it has been totally worth it. Strapping on those goggles makes an enormous difference. I still have a long way to go with stick coordination and just basic flying skills, but now it feels much more achievable and is way more fun.