I'm a researcher at the Music Technology group who works on freesound (<a href="https://www.upf.edu/web/mtg" rel="nofollow">https://www.upf.edu/web/mtg</a>)<p>We also maintain Freesound labs, which lists a lot of projects and research made using content from freesound: <a href="https://labs.freesound.org/" rel="nofollow">https://labs.freesound.org/</a><p>FSD50k is our hand-curated dataset of sounds designed for research in sound and event recognition tasks <a href="https://zenodo.org/record/4060432#.X3xrgi8RqL4" rel="nofollow">https://zenodo.org/record/4060432#.X3xrgi8RqL4</a>, <a href="http://dcase.community/challenge2019/task-audio-tagging" rel="nofollow">http://dcase.community/challenge2019/task-audio-tagging</a>
more free sound resources that I collect:<p>- <a href="https://www.zapsplat.com/" rel="nofollow">https://www.zapsplat.com/</a><p>- <a href="https://www.myinstants.com" rel="nofollow">https://www.myinstants.com</a><p>- <a href="https://www.youtube.com/audiolibrary/music?nv=1" rel="nofollow">https://www.youtube.com/audiolibrary/music?nv=1</a><p>- <a href="https://www.icons8.com/music" rel="nofollow">https://www.icons8.com/music</a><p>- <a href="https://www.cchound.com" rel="nofollow">https://www.cchound.com</a> 100% free, quality CC audio<p>- <a href="https://www.aaraalto.com/sounds" rel="nofollow">https://www.aaraalto.com/sounds</a> a few brief guitar samples for podcast transitions<p>- <a href="https://www.transistor.fm/free-podcast-intro-music" rel="nofollow">https://www.transistor.fm/free-podcast-intro-music</a> free podcast intro music<p>and some paid stuff in the list <a href="https://github.com/sw-yx/spark-joy#sound" rel="nofollow">https://github.com/sw-yx/spark-joy#sound</a>
In case you didn't know, Freesound has an API: <a href="https://freesound.org/docs/api/" rel="nofollow">https://freesound.org/docs/api/</a><p>And publications: <a href="https://scholar.google.com/scholar?q=freesound" rel="nofollow">https://scholar.google.com/scholar?q=freesound</a><p>I believe it's managed by the Music Technology Group at Universitat Pompeu Fabra <a href="https://www.upf.edu/web/mtg" rel="nofollow">https://www.upf.edu/web/mtg</a><p>You can support it with donations: <a href="https://freesound.org/donations/donate/" rel="nofollow">https://freesound.org/donations/donate/</a>
Looks like only one small past thread:<p><i>Freesound: A collaborative database of Creative Commons-licensed sounds</i> - <a href="https://news.ycombinator.com/item?id=8858076" rel="nofollow">https://news.ycombinator.com/item?id=8858076</a> - Jan 2015 (6 comments)
As a freelance rerecording mixer I regularily used sounds from freesound and felt it was my duty to contribute with sounds I couldn't find. I still get notifications once or twice a week about some sound being used in a game or a film.
I was watching some kid from Germany go into how he creates the sound track for his youtube videos. And quickly realized I underestimated the effort it takes to make youtube video. What seemed like a simple video, had a 15 layer sound track. Some people spend more time on editing the sounds than the video.<p>Here he explains how he does it if anyone is interested.<p><a href="https://youtu.be/CpE8Xdv9GF0" rel="nofollow">https://youtu.be/CpE8Xdv9GF0</a>
I’m vaguely reminded of when I was charged with adding sounds to a Java applet game. As a joke I added a five minute sequence of “dying” sounds I found online somewhere. Each death scream was separated with about a second of silence. It was a beautifully comic effect as it just kept going on and on and on. We were tempted to shift it as an Easter egg but it dramatically increased the size of the applet and this was the days of most people accessing the internet via dialup.
Fun story, I uploaded some recordings of the family dog playing a very rough-sounding game of tug-of-war with me. I got a bunch of great growls and snarls from it, and they are uploaded to Freesound.<p>She's since passed, I think those are my only audio recordings of her.
I don't think this issue is specific to freesound but has anyone ever figured out a way to make sounds easy to find? I guess ML might help if could take what's in the sounds (people do that too but they are often wrong or motivated to use false tags). I find finding good and appropriate sounds the hardest part.
We've come a long way since sounds.sdsu.edu, both in terms of the volume of sound files publicly on the internet and in terms of the legal protection of users against copyright.<p>Still, there was something magical about downloading that first copy of Tori Amos's Crucify as a 64-kbps .au file, that seems to be missing from today's internet...
I was wondering if there was something like this.<p>Whatever the main commercial sound effect database is, it's not big enough, because I am always hearing the same sounds and it's uncanny. For example, I think a Camel in John Wick 3 makes the same sound as in Age of Empiress 2.
And how many of those are correctly licensed? I already found one that directly mentioned that it was ripped from a YouTube video and if this is in any way like free 3d model collections it will be stuffed with assets ripped from commercial games.
I don't know if the maintainers of Freesound are around, but this file <a href="https://freesound.org/media/html_player/img/icon_background.png" rel="nofollow">https://freesound.org/media/html_player/img/icon_background....</a> is loaded every couple miliseconds when the audio file plays, resulting in tens of thousands of image loads per page.
Very good project, all sounds in our app use resources taken from this site. It has very good search function that crucially allows you too specify license.
Many of the sounds used in Minecraft came from Freesound[1].<p>[1]: <a href="https://www.minecraft.net/en-us/attribution/sound" rel="nofollow">https://www.minecraft.net/en-us/attribution/sound</a>
Good stuff. I use freesound from time to time. Their download speeds could be better, though. I see no reason why their can't provide a torrent link for every song.
TL;DR: It's more about short sounds like birdsong, weather, etc than music. Although, I saw some music samples as well.<p><i>Freesound aims to create a huge collaborative database of audio snippets, samples, recordings, and all sorts of bleeps, ...</i><p><a href="https://freesound.org/help/about/" rel="nofollow">https://freesound.org/help/about/</a><p>Nice project.