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Teach Yourself Demoscene in 14 Days

427 pointsby _gjrnalmost 4 years ago

12 comments

NorSoulxalmost 4 years ago
I dabbled in the C64&#x2F;Amiga demoscene back in the 80s and we released one the first Amiga demo creators back in May 1987:<p><a href="http:&#x2F;&#x2F;janeway.exotica.org.uk&#x2F;release.php?id=73124" rel="nofollow">http:&#x2F;&#x2F;janeway.exotica.org.uk&#x2F;release.php?id=73124</a><p>It allowed others to get started creating demos by supplying:<p>* image<p>* sampled sound<p>* scrolling text<p>Not very advanced by todays standards, but unbeknownst to me at the time, turned out to actually be used by some groups to release their first Amiga demos:<p><a href="https:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;amiga&#x2F;comments&#x2F;nd74xf&#x2F;celebrating_34_years_since_the_release_of_the&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;amiga&#x2F;comments&#x2F;nd74xf&#x2F;celebrating_3...</a>
atum47almost 4 years ago
Back in 2018 (I guess) I was trying to create a place where programmers could create audio visualizations (like winamp and windows media player) that would react to an audio (radio, mp3 playlist, youtube video...). I end up creating 5 or 6 &quot;demoscenes&quot; so other people would contribute. My original goal was to detach the radio project from me website. Give it it&#x27;s own domain and hosting and make a platform out of it, maybe an online code editor, so people could create live (while listening to music). Well, the project is not dead yet and I&#x27;d like to continue it some day.<p><a href="https:&#x2F;&#x2F;github.com&#x2F;victorqribeiro&#x2F;radio" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;victorqribeiro&#x2F;radio</a>
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pseudosudoeralmost 4 years ago
Ever since I had discovered shadertoy I&#x27;ve been searching for a consolidated source like this. I have a decent graphics background after taking a handful undergrad courses, but most of the producers on shadertoy just seem like magicians comparatively. Very excited to check this out!
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ChrisArchitectalmost 4 years ago
Some previous discussion and notes from a few years ago:<p><a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=21470398" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=21470398</a>
j4yavalmost 4 years ago
Very cool. I am definitely going to give this a try, it is something I have always wanted to learn.
herodoturtlealmost 4 years ago
I remember working through the Denthor tuts back in the 90s and how much that helped me get into the demoscene.<p>This modern-day equivalent is awesome (and although I haven&#x27;t been through it in detail, it looks super thorough!).<p>Thanks for sharing it. It&#x27;s great to see the demoscene still going strong.
xyprotoalmost 4 years ago
Also check out Bonzomatic, a live shader coding tool. It&#x27;s available as a package in Arch Linux.
SeeManDoalmost 4 years ago
Awesome! I &quot;went&quot; to Revision 2021! <a href="https:&#x2F;&#x2F;2021.revision-party.net&#x2F;" rel="nofollow">https:&#x2F;&#x2F;2021.revision-party.net&#x2F;</a><p>Been watching the scene since 1992 this will be an interesting read.
avaldesalmost 4 years ago
&gt; The demoscene is an underground computer art culture<p>I&#x27;ve seen A LOT of posts of demoscene here on HN through the years so what does &quot;underground&quot; means in this context? Genuinely curious.
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adam12almost 4 years ago
Here&#x27;s a great tool that you can use to create your demoscene:<p><a href="https:&#x2F;&#x2F;github.com&#x2F;mrdoob&#x2F;frame.js" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;mrdoob&#x2F;frame.js</a>
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underlinesalmost 4 years ago
I miss the cracktros of CORE Crew...
adamnemecekalmost 4 years ago
Am I the only one who thinks that deadlines are counterproductive?
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