Here's a video on the engine by the Gamesfromscratch YouTube channel: <a href="https://www.youtube.com/watch?v=ugFRSKFMgzo" rel="nofollow">https://www.youtube.com/watch?v=ugFRSKFMgzo</a><p>I would actually suggest that anyone interested in game engines give that channel a look, lots of good stuff over there.<p>Personally, i rather enjoy seeing new game engines pop up, however i would say that Paradox/Xenko/Stride is about as obscure as the NeoAxis engine (which also uses C# as their development language), even if some of the features seem nice. I'm not entirely sure why Paradox/Xenko/Stride was renamed that many times, though, it kind of hurts its recognizability.<p>As for the people asking about what engines to use, i think the other comments in this thread have some good arguments. My summary for which engine to choose would be as follows:<p><pre><code> - In case you want to develop an FPS game or something in a similar genre AND feel comfortable with writing C++ for the performance intensive parts, consider Unreal (or if you just need something really pretty)
- In case you want to develop a game with an engine that will have most of the functionality that you'd need out of the box, a good asset store for the things that aren't included and if you're comfortable with using C#, consider Unity (UNLESS you need multiplayer, since currently the engine is slowly migrating across technologies and AFAIK they still didn't have a good networking solution)
- In case you want to develop a 2D game of simple to medium complexity, or want to mess around with some basic 3D stuff, consider Godot
- In case you don't necessarily expect to sell your game in the future, but would prefer just to learn bunches, consider writing your own engine, or using SDL/SFML/LWJGL or another solution like that
</code></pre>
Of course, others might disagree, but personally i've found that only using the more popular engines makes sense, given the abundance of tutorials, blog posts, examples, assets and even the quality of the documentation, in most cases.<p>Here's another video by said YouTube channel, called "Choosing A Game Engine in 2021": <a href="https://youtu.be/rK6ulQaOpso" rel="nofollow">https://youtu.be/rK6ulQaOpso</a><p>In case anyone has any information on what Stride does better than those other engines, or perhaps has a unique perspective on why using it would be a good idea, feel free to respond!