The Internet Archive using a Flash emulator written in Rust and compiled to Webassembly to preserve historic Flash animations and make them playable in modern browsers.<p><a href="https://news.ycombinator.com/item?id=25154128" rel="nofollow">https://news.ycombinator.com/item?id=25154128</a><p><a href="https://blog.archive.org/2020/11/19/flash-animations-live-forever-at-the-internet-archive/" rel="nofollow">https://blog.archive.org/2020/11/19/flash-animations-live-fo...</a><p><a href="https://ruffle.rs/" rel="nofollow">https://ruffle.rs/</a>
For me, it's definitely Blazor: <a href="https://dotnet.microsoft.com/apps/aspnet/web-apps/blazor" rel="nofollow">https://dotnet.microsoft.com/apps/aspnet/web-apps/blazor</a><p>Initial load times could be still better (.NET 6 should improve that) and Visual Studio's Razor syntax support could be improved, but other than these, as a hardcore .NET guy, I find a lot joy in working with it.
How about the interface design tool Figma?<p><a href="https://www.figma.com/blog/webassembly-cut-figmas-load-time-by-3x/" rel="nofollow">https://www.figma.com/blog/webassembly-cut-figmas-load-time-...</a>
PARI/GP for number theory calculations, is now in the browser thanks to WebAssemly.<p><a href="https://pari.math.u-bordeaux.fr/gp.html" rel="nofollow">https://pari.math.u-bordeaux.fr/gp.html</a>
Lichess using Stockfish<p><a href="https://lichess.org/blog/X9uXyxUAANCqN1OF/stockfish-12-on-lichess" rel="nofollow">https://lichess.org/blog/X9uXyxUAANCqN1OF/stockfish-12-on-li...</a>
The interesting ones for me are Cloudflare workers and Fastly Cloud@Edge. The next generation of serverless, WebAssembly has huge potential outside the browser
Not sure if youve seen this:<p><a href="https://madewithwebassembly.com/" rel="nofollow">https://madewithwebassembly.com/</a>