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Oculus will allow sideloading and rooting to avoid e-waste

142 pointsby cunidevover 3 years ago

16 comments

caslonover 3 years ago
Duplicate: <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=28647316" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=28647316</a><p>But also, seriously, they already allow sideloading on <i>literally every device they&#x27;ve ever put out.</i> They don&#x27;t stop you from using adb. Rooting is cool and new to the platform, and so are alternate operating systems! But sideloading onto them isn&#x27;t new.
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willvarfarover 3 years ago
This has parallels with how iD always open sourced their previous generation game engines.<p>John Carmack was behind that too (<a href="https:&#x2F;&#x2F;youtu.be&#x2F;iYk4Y5a6qmI" rel="nofollow">https:&#x2F;&#x2F;youtu.be&#x2F;iYk4Y5a6qmI</a> interview about it).<p>It’s really good to see an engineer and leader who thinks of the greater good and what follows.
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thih9over 3 years ago
Good news; but it’s hard to trust Facebook at this point.<p>- They already demonstrated user hostile approach with the mandatory FB accounts.<p>- People might use sideloading&#x2F;rooting to reduce tracking and ads; long term I believe FB will want to fight that.
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dougmwneover 3 years ago
This is for the Go. It&#x27;s a great initiative to unlock the device at EOL. I would prefer it to be unlocked by law at purchase, but understand that often the cost has been heavily subsidized by the lock-in and mandating an unlock by law would result in higher prices. For instance, there is a business version of the Quest that is not tied to a FB account, but is twice the price.
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PaulHouleover 3 years ago
&quot;I hope this is a precedent for when headsets go unsupported in the future, but damn, getting all the necessary permissions for this involved SO much more effort that you would expect.&quot;
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MonadIsPronadover 3 years ago
How do we get this made into law, this unlocking of EOL hardware...
kgwxdover 3 years ago
My 5 year old really wants a VR set. Oculus is not an option. Are there other VR headsets that are either standalone or PC driven that would be good for that age group?
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waleedamerover 3 years ago
Does anyone even use the Go? I&#x27;m a full time VR developer and I haven&#x27;t heard of the Go in over a year. Still great to see this kind of move coming from Facebook though.<p>Here&#x27;s hoping for the same initiative for the Quest 2
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cosmojgover 3 years ago
It&#x27;s not mentioned in the linked tweet, but does anyone here know whether they have plans to do something similar with the Rift&#x2F;CV1?
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bombcarover 3 years ago
&gt;I hope this is a precedent for when headsets go unsupported in the future, but damn, getting all the necessary permissions for this involved SO much more effort that you would expect.<p>This is one of those things that if you <i>start</i> with it as a goal, it is relatively easy, but if you want to ADD it later, can be insanely difficult - or impossible.
interesticaover 3 years ago
Specifically for the Oculus Go.
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georgewsingerover 3 years ago
Having root access to your VR device is cool, but having full, open source access to your VR device is even cooler :]<p>www.simulavr.com
tobrover 3 years ago
This is an aside but not really since we’re discussing a representative of a disgraceful social media platform who’s posting on a different disgraceful social media platform: I can’t even look at a Twitter user’s profile now without being logged in to an account? What a disgrace.
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awinter-pyover 3 years ago
hmm the top reply is &#x27;what about the quest&#x27; and JC is like<p>&gt; I hope this is a precedent for when headsets go unsupported in the future, but damn, getting all the necessary permissions for this involved SO much more effort that you would expect.<p>&#x27;old hardware supports OSS, new hardware doesn&#x27;t&#x27; feels like a medium win for the repair movement but still not the world I want to live in<p>we should pass laws so hardware vendors can&#x27;t be the sole OS vendor on their platform
a-dubover 3 years ago
nice!
Longhanksover 3 years ago
To further avoid e-waste, I will avoid Oculus (or anything else Facebook).
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