> The (sadly all too) common approach to rarely occurring bugs & edge cases: Pretend like the problem doesn't exist. Blame it on faulty networking, solar flares, etc.<p>How to tell if someone hasn't been working with a piece of software in production yet? They've never blamed a bug on cosmic radiation yet :D
Good to know that WebSocket API is broken by design. Thanks W3C!<p><a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=13104" rel="nofollow">https://www.w3.org/Bugs/Public/show_bug.cgi?id=13104</a>
A classic issue of TCP half open connection. The client/browser side still thinks that the websocket/TCP connection is still alive. It happens because the client is not actively sending any data outbound, which would have helped to reset that connection eventually. It will be nice if the browser side of the websocket connection can also start PING/PONG mechanism.
Interesting read, thanks. I've delved into websockets and hit some interesting issues. I don't think I've had this scenario - that I know of - but this is good to know.
> You need to prove that what you think your code does is truly what happens.<p>Such a good insight -- seems obvious, but too often the source of gotchas, bad data, and bad user experience.
This is practical implementation when working with websocket. When server got an error or timeout waiting for client pong, it closes the connection, at the same time client send “health check” message without receive reponse (whatever message value of your choise) it closes the connection and reconnect.