I'm truly curious how many of these options (especially multithreading) were on the table 10+ years ago when GOLD was written?<p>I'm curious because I sat through many slow C++ links at Google thinking "hmm, seems like the linker could be faster if it used more CPU, because it's not IO bound" and then thinking "nahh, the folks who wrote GOLD knew what they were doing and made it 'as fast as reasonably possible'.<p>And I just checked, GOLD has had a threads option for years but apparently it wasn't enabled?