EmbarkStudios is full of some great engineers. They're also very supportive of open source software they use (in my experience). Glad to see the amazing leaps in progress they're making.
see also <a href="https://medium.com/embarkstudios/homegrown-rendering-with-rust-1e39068e56a7" rel="nofollow">https://medium.com/embarkstudios/homegrown-rendering-with-ru...</a> , a technical post where "Tomasz, a software engineer at Embark explains on how [they] approach 3D rendering of user-created worlds, how Rust helps achieve [their] goals, and share some exciting open source news."<p>(no discussion on <a href="https://news.ycombinator.com/item?id=29636218" rel="nofollow">https://news.ycombinator.com/item?id=29636218</a> )
If you are going to use the HN 'catnip' of 'Rust', surely the title should be:
"Kajiya: Experimental real-time global illumination renderer made with Vulcan and Rust"?<p>'Rust' is not the name of the project?